Warrior

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Description

Warriors are the masters of armed combat and defense, taking the point in battles and going head-to-head with the most dangerous creatures of Norrath. Warriors are a melee class with the ability to wear plate armor and wield all types of weapons.

Warriors build their strength and stamina to unheard of levels, making them far hardier than any other class. When combined with their heavy armor and excellent defensive skills, warriors are unmatched in their ability to survive the most brutal battles. Warriors train themselves in the skills of combat, mastering the use of all weapons and tactics. Warriors also learn to taunt their opponents, making themselves the focus of all their enemies' attacks, allowing the less resilient members of their group to remain safe from harm.

Warriors are often the cornerstone of a good group, providing a strong defense while also dealing heavy damage to their enemies. Warriors fare poorly when adventuring alone, and are an excellent choice for those who enjoy grouping and taking the front line in battle.

Creation Guide

Picking the Right Race

The first thing you have to pick then is your race. Which race you pick will determine the foundation of your character for the rest of your life in Norrath, so it is important you pick one you like. Warriors need to take into account a number of things. Some armours only fit certain sizes of races. As you increase in level, this becomes less of an issue, but it is something to be aware of. Also keep in mind that as a Warrior you have no spells, so races with poor night-vision (Barbarians, Humans) might want to be avoided if you are a first-time player or do not know your way around the world too well.

Out of the possible races for warriors, Halflings, levels slightly faster than other races. Barbarians level slightly slower, Ogres significantly slower, Trolls and Iksars slower still. Some of the high level throwing weapons can only be used by Barbarians, Trolls and Ogres who also have the highest base strength. Iksars heal faster and get a natural AC bonus, but they cannot wear most plate armours. Trolls also have a natural healing boost but are hated in most places. Ogres are also disliked in many towns and even though they do not get a health recovery bonus, they get a lot more hit points from their higher stamina and cannot be stunned when attacked from the front. All of the large races also have the ability to slam.

Starting Statistics

File:warrior-stats.png

Suggested Starting Statistics

The main focus of warriors is to sustain as much damage as possible. Here are our suggestions:

  • Barbarian: Add 25 to Stamina.
  • Dark Elf: Add 25 to Stamina.
  • Dwarf: Add 25 to Stamina.
  • Gnome: Add 25 to Stamina.
  • Half Elf: Add 25 to Stamina.
  • Halfling: Add 25 to Stamina.
  • Human: Add 25 to Stamina.
  • Iksar: Add 25 to Stamina.
  • Ogre: Add 25 to Dexterity. (why?)
  • Troll: Add 25 to Stamina.
  • Wood Elf: Add 25 to Stamina.

Experience Statistics

  • Barbarian Warrior: +5.5%
  • Dark Elf Warrior: +10%
  • Dwarf Warrior: +10%
  • Gnome Warrior: +10%
  • Half-Elf Warrior: +10%
  • Halfling Warrior: +14.5%
  • Human Warrior: +10%
  • Iksar Warrior: -8%
  • Ogre Warrior: -3.5%
  • Troll Warrior: -8%
  • Wood Elf Warrior: +10%

What does it mean?

Certain races and classes require differing amounts of experience points to attain the same level. For example, a Halfling Warrior requires 85.5% of the experience that a Human Cleric would require to be the same level. An Ogre Warrior would require 103.5% of the experience that the Human Cleric would.

Religion

Generally speaking being Agnostic is a fairly safe bet in Everquest. Religion serves only to get you into trouble in many situations. The disadvantage to doing this is that some items, such as deity-specific Cultural armor sets, and some quests can only be done by followers of certain religions. Following a religion will at worst get you killed in some areas, but generally you can avoid these. Following Innoruuk is probably the most dangerous religion as they have the most places in the game where they are Kill on Sight. In the end it will not make an enormous difference to your character which Deity you choose.

Skills

Combat Skills

Skill Name Level Obtained Max
1H Blunt 1 250
1H Slash 1 250
2H Blunt 1 250
2H Slash 1 250
Hand to Hand 1 200
Piercing 1 240
Archery 1 240
Kick 1 210
Slam 1 200
Taunt 1 200
Throwing 1 113 / 200?
Bash(Slam) 6 240
Dodge 6 175
Parry 10 230
Dual Wield 13 240
Double Attack 15 245
Riposte 25 225
Disarm 35 200

At level 12 a warrior gains the ability to land critical strikes while in a berserker frenzy.

Miscellaneous Skills

Skill Name Level Obtained Max
Alcohol Tolerance 1 200
Begging 1 200
Bind Wound 1 210
Sense Heading 1 200
Swimming 1 200

Disciplines

Discipline Name Level Obtained Description Timer Group Duration Reuse Time
Evasive Discipline 52 Places you in a evasive combat stance, increasing your chance to avoid attacks, but also lowering your hit rate. Timer 1 3 Min 15 Min
Charge Discipline 53 Increases your chances to hit with any melee attack. Timer 3 14 Sec 30 Min
Mighty Strike Discipline 54 Fills your arms with rage, causing every attack to land as a critical hit. Timer 3 10 Sec 60 Min
Defensive Discipline 55 Places you in a defensive combat stance that causes you to take less damage, but also lowers your damage output. Timer 1 3 Min 15 Min
Furious Discipline 56 Allows you to perfectly time your counter attacks, riposting every incoming blow. Timer 2 9 Sec 60 Min
Precision Discipline 57 Places you in a precise combat stance that increases your hit rate, but also lowers your chance of avoiding attacks. Timer 3 3 Min 30 Min
Felstrike Discipline 58 Fills you with acute rage, increasing the damage done by your attacks. Timer 3 12 Sec 30 Min
Fortitude Discipline 59 Heightens your combat reflexes, increasing your chance of evading attacks Timer 2 8 Sec 60 Min
Aggressive Discipline 60 Places you in an aggressive combat stance that increases your damage output, but also causes you to take more damage. Timer 3 3 Min 27 Min

Warrior-Specific Quests


Gearing

Class specific gear suggestions are cross listed on the Gear Reference page.

Pre-Planar


Planar

  • Ears -
    Diamondine Earring
    Diamondine Earring

    MAGIC ITEM
    Slot: EAR
    AC: 2
    STR: +3 HP: +12
    WT: 0.1 Size: TINY
    Class: ALL
    Race: ALL

    ,
    Black Sapphire Electrum Earring
    Black Sapphire Electrum Earring

    Slot: EAR
    AC: 2
    HP: +35 MANA: +25
    WT: 0.1 Size: TINY
    Class: ALL
    Race: ALL

  • Fingers -
    Azure Ruby Ring
    Azure Ruby Ring

    MAGIC ITEM LORE ITEM NO DROP
    Slot: FINGER
    AC: 5
    STR: +6 DEX: +9 STA: +6
    WT: 0.1 Size: TINY
    Class: WAR
    Race: ALL

    ,
    Djarn's Amethyst Ring
    Djarns Amethyst Ring

    MAGIC ITEM LORE ITEM
    Slot: FINGER
    AGI: +9 HP: +80
    WT: 0.1 Size: TINY
    Class: ALL
    Race: ALL

  • Neck -
    Runed Wind Amulet
    Runed Wind Amulet

    MAGIC ITEM LORE ITEM NO DROP
    Slot: NECK
    AC: 6
    STR: +7 AGI: +7 HP: +40
    WT: 0.1 Size: TINY
    Class: WAR
    Race: ALL

  • Head -
    Indicolite Helm
    Indicolite Helm

    MAGIC ITEM NO DROP
    Slot: HEAD
    AC: 20
    CHA: +5 INT: +5
    WT: 4.5 Size: SMALL
    Class: WAR
    Race: ALL except IKS

  • Face -
    Grotesque Mask
    Grotesque Mask

    MAGIC ITEM
    Slot: FACE
    AC: 3
    DEX: +7 CHA: -9
    WT: 1.0 Size: SMALL
    Class: WAR CLR PAL RNG SHD BRD ROG SHM
    Race: ALL

  • Chest -
    Indicolite Breastplate
    Indicolite Breastplate

    MAGIC ITEM NO DROP
    Slot: CHEST
    AC: 35
    STR: +15 DEX: +15 STA: +15
    WT: 7.5 Size: LARGE
    Class: WAR
    Race: ALL except IKS

  • Arms -
    Indicolite Vambraces
    Indicolite Vambraces

    MAGIC ITEM NO DROP
    Slot: ARMS
    AC: 20
    STR: +9 DEX: +5
    WT: 4.9 Size: SMALL
    Class: WAR
    Race: ALL except IKS

  • Back -
    Cloak of Shadows
    Cloak of Shadows

    MAGIC ITEM LORE ITEM
    Slot: BACK
    AC: 12
    DEX: +13
    SV DISEASE: +10
    WT: 0.0 Size: LARGE
    Class: ALL
    Race: ALL

    ,
    Hooded Black Cloak
    Hooded Black Cloak

    MAGIC ITEM LORE ITEM
    Slot: BACK
    AC: 10
    STR: +5 HP: +45
    WT: 2.5 Size: MEDIUM
    Class: ALL
    Race: ALL

  • Waist -
    Belt of Contention
    Belt of Contention

    MAGIC ITEM LORE ITEM NO DROP
    Slot: WAIST
    AC: 10
    STR: +5 STA: +5
    SV FIRE: +5
    Haste: +21%
    WT: 0.1 Size: SMALL
    Class: WAR
    Race: ALL

    ,
    Belt of the Four Winds
    Belt of the Four Winds

    MAGIC ITEM LORE ITEM NO DROP
    Slot: WAIST
    AC: 5
    STR: +12 DEX: +6 STA: +12 AGI: +6
    SV MAGIC: +5
    Haste: +41%
    WT: 2.0 Size: MEDIUM
    Class: WAR
    Race: ALL

  • Shoulders -
    Pauldrons of the Blue Sky
    Pauldrons of the Blue Sky

    MAGIC ITEM LORE ITEM NO DROP
    Slot: SHOULDERS
    Charges: 3
    AC: 12
    STR: +8 DEX: +10 STA: +7 AGI: +10
    Effect: Spirit of Cheetah (Must Equip, Casting Time: Instant) at Level 45
    WT: 4.5 Size: MEDIUM
    Class: WAR
    Race: ALL

  • Wrists -
    Indicolite Bracer
    Indicolite Bracer

    MAGIC ITEM NO DROP
    Slot: WRIST
    AC: 12
    STR: +3 DEX: +3
    SV FIRE: +7 SV COLD: +7 SV MAGIC: +7
    WT: 3.0 Size: SMALL
    Class: WAR
    Race: ALL except IKS

    ,
    Granite Bracer
    Granite Bracer

    MAGIC ITEM
    Slot: WRIST
    AC: 5
    STR: +4 STA: +7
    WT: 0.8 Size: SMALL
    Class: ALL
    Race: ALL except IKS

  • Legs -
    Indicolite Greaves
    Indicolite Greaves

    MAGIC ITEM NO DROP
    Slot: LEGS
    AC: 20
    STR: +5 STA: +5 AGI: +5
    WT: 5.6 Size: LARGE
    Class: WAR
    Race: ALL except IKS

  • Hands -
    Indicolite Gauntlets
    Indicolite Gauntlets

    MAGIC ITEM NO DROP
    Slot: HANDS
    AC: 16
    DEX: +5 STA: +5 HP: +50
    WT: 3.8 Size: SMALL
    Class: WAR
    Race: ALL except IKS

  • Feet -
    Indicolite Boots
    Indicolite Boots

    MAGIC ITEM NO DROP
    Slot: FEET
    AC: 20
    WIS: +5 INT: +5 AGI: +5
    SV DISEASE: +15 SV POISON: +15
    WT: 4.9 Size: MEDIUM
    Class: WAR
    Race: ALL except IKS

  • Primary -
    Short Sword of the Ykesha
    Short Sword of the Ykesha

    MAGIC ITEM
    Slot: PRIMARY SECONDARY
    Skill: 1H Slashing Atk Delay: 24
    DMG: 8
    Effect: Ykesha (Combat, Casting Time: Instant) at Level 37
    WT: 4.5 Size: MEDIUM
    Class: WAR PAL RNG SHD BRD ROG
    Race: ALL

    ,
    Soul Leech, Dark Sword of Blood
    Soul Leech, Dark Sword of Blood

    MAGIC ITEM LORE ITEM NO DROP
    Slot: PRIMARY
    Skill: 2H Slashing Atk Delay: 45
    DMG: 30
    Effect: Soul Leech (Combat, Casting Time: Instant) at Level 45
    WT: 9.5 Size: LARGE
    Class: WAR SHD
    Race: ALL

    ,
    Blood Fire
    Blood Fire

    MAGIC ITEM LORE ITEM
    Slot: PRIMARY SECONDARY
    Skill: 1H Slashing Atk Delay: 24
    DMG: 11
    Effect: Boil Blood (Combat, Casting Time: Instant) at Level 46
    WT: 2.5 Size: MEDIUM
    Class: WAR
    Race: ALL

  • Secondary -
    Short Sword of the Ykesha
    Short Sword of the Ykesha

    MAGIC ITEM
    Slot: PRIMARY SECONDARY
    Skill: 1H Slashing Atk Delay: 24
    DMG: 8
    Effect: Ykesha (Combat, Casting Time: Instant) at Level 37
    WT: 4.5 Size: MEDIUM
    Class: WAR PAL RNG SHD BRD ROG
    Race: ALL

    ,
    Spiroc Wingblade
    Spiroc Wingblade

    MAGIC ITEM LORE ITEM NO DROP
    Slot: PRIMARY SECONDARY
    Skill: 1H Slashing Atk Delay: 38
    DMG: 15
    Effect: Serpent Sight (Must Equip, Casting Time: Instant) at Level 45
    WT: 10.0 Size: MEDIUM
    Class: WAR RNG
    Race: ALL

    ,
    Efreeti Standard
    Efreeti Standard

    LORE ITEM
    Slot: SECONDARY
    Skill: 1H Blunt Atk Delay: 10
    DMG: 3
    WT: 10.0 Size: LARGE
    Class: ALL except
    Race: ALL

  • Range -
    Runed Bone Fork
    Runed Bone Fork

    LORE ITEM
    Slot: RANGE PRIMARY SECONDARY
    Skill: Piercing Atk Delay: 29
    DMG: 5
    SV FIRE: +10 SV COLD: +10 SV MAGIC: +10
    WT: 4.5 Range: 50 Size: MEDIUM
    Class: WAR RNG SHD BRD ROG
    Race: ALL


Kunark

  • Ears -
    Sarnak Earring of Station
    Sarnak Earring of Station

    MAGIC ITEM NO DROP
    Slot: EAR
    AC: 5
    STR: +5
    WT: 0.0 Size: TINY
    Class: ALL
    Race: ALL

    ,
    Forest Loop
    Forest Loop

    MAGIC ITEM
    Slot: EAR
    AC: 2
    DEX: +3 WIS: +3 AGI: +3
    WT: 0.1 Size: TINY
    Class: ALL
    Race: ALL

  • Fingers -
    Gem Encrusted Ring
    Gem Encrusted Ring

    MAGIC ITEM LORE ITEM
    Slot: FINGER
    AC: 10
    STR: +7
    WT: 0.1 Size: TINY
    Class: ALL
    Race: ALL

  • Neck -
    Necklace of Superiority
    Necklace of Superiority

    MAGIC ITEM LORE ITEM
    Slot: NECK
    AC: 5
    STR: +5 DEX: +5 STA: +5 CHA: +5 WIS: +5 INT: +5 AGI: +5 HP: +10 MANA: +10
    SV FIRE: +5 SV DISEASE: +5 SV COLD: +5 SV MAGIC: +5 SV POISON: +5
    WT: 0.1 Size: TINY
    Class: ALL
    Race: ALL

  • Head -
    Cobalt Helm
    Cobalt Helm

    MAGIC ITEM LORE ITEM
    Slot: HEAD
    AC: 25
    Effect: Serpent Sight (Worn)
    WT: 10.0 Size: SMALL
    Class: WAR
    Race: ALL except IKS

  • Face -
    Gangrenous Beetle Mask
    Gangrenous Beetle Mask

    MAGIC ITEM LORE ITEM NO DROP
    Slot: FACE
    AC: 7
    STR: +5 DEX: +5 MANA: +20
    SV DISEASE: +10
    WT: 4.5 Size: SMALL
    Class: ALL except DRU NEC WIZ MAG ENC
    Race: ALL

  • Chest -
    Cobalt Breastplate
    Cobalt Breastplate

    MAGIC ITEM LORE ITEM
    Slot: CHEST
    AC: 45
    STR: +12 DEX: +12 STA: +12 HP: +50
    Effect: Invigorate (Must Equip, Casting Time: 15.0) at Level 45
    WT: 20.0 Size: LARGE
    Class: WAR
    Race: ALL except IKS

  • Arms -
    Cobalt Vambraces
    Cobalt Vambraces

    MAGIC ITEM LORE ITEM
    Slot: ARMS
    AC: 25
    Effect: Lesser Shielding (Must Equip, Casting Time: 9.0) at Level 45
    WT: 6.5 Size: SMALL
    Class: WAR
    Race: ALL except IKS

  • Back -
  • Waist -
    Runebranded Girdle
    Runebranded Girdle

    MAGIC ITEM LORE ITEM
    Slot: WAIST
    AC: 7
    STR: +8 DEX: +8 STA: +8 HP: +25 MANA: +25
    Haste: +27%
    WT: 0.1 Size: SMALL
    Class: ALL
    Race: ALL

  • Shoulders -
    Poisoned Mantle
    Poisoned Mantle

    MAGIC ITEM LORE ITEM NO DROP
    Slot: SHOULDERS
    AC: 15
    STR: +7 DEX: +7 STA: +7 AGI: +7
    SV POISON: -15
    WT: 1.5 Size: SMALL
    Class: ALL except DRU NEC WIZ MAG ENC
    Race: HUM IKS

  • Wrists -
    Cobalt Bracer
    Cobalt Bracer

    MAGIC ITEM
    Slot: WRIST
    AC: 20
    Effect: Shrink (Must Equip, Casting Time: 7.3) at Level 45
    WT: 4.0 Size: SMALL
    Class: WAR
    Race: ALL except IKS

  • Legs -
    Cobalt Greaves
    Cobalt Greaves

    MAGIC ITEM LORE ITEM
    Slot: LEGS
    AC: 35
    STR: +8 DEX: +8 STA: +8
    Effect: Invisibility (Must Equip, Casting Time: 8.0) at Level 45
    WT: 7.5 Size: LARGE
    Class: WAR
    Race: ALL except IKS

  • Hands -
    Cobalt Gauntlets
    Cobalt Gauntlets

    MAGIC ITEM LORE ITEM
    Slot: HANDS
    AC: 25
    Effect: Reckless Strength (Must Equip, Casting Time: 10.0) at Level 45
    WT: 5.0 Size: SMALL
    Class: WAR
    Race: ALL except IKS

  • Feet -
    Cobalt Boots
    Cobalt Boots

    MAGIC ITEM LORE ITEM
    Slot: FEET
    AC: 25
    Effect: Strength of the Kunzar (Must Equip, Casting Time: 10.0) at Level 45
    WT: 6.5 Size: MEDIUM
    Class: WAR
    Race: ALL except IKS

    ,
    Incarnadine Boots
    Incarnadine Boots

    MAGIC ITEM LORE ITEM
    Slot: FEET
    AC: 18
    STR: +6 DEX: +6
    WT: 4.5 Size: MEDIUM
    Class: WAR SHD
    Race: ALL except IKS

  • Primary -
    Blade of the Black Dragon Eye
    Blade of the Black Dragon Eye

    MAGIC ITEM LORE ITEM
    Slot: PRIMARY SECONDARY
    Skill: 1H Slashing Atk Delay: 24
    DMG: 14
    Effect: Envenomed Breath (Combat, Casting Time: Instant) at Level 50
    WT: 0.5 Size: MEDIUM
    Class: WAR SHD ROG
    Race: ALL

    ,
    Ringed Mace of the Ykesha
    Ringed Mace of the Ykesha

    MAGIC ITEM
    Slot: PRIMARY SECONDARY
    Skill: 1H Blunt Atk Delay: 22
    DMG: 10
    Effect: Ykesha (Combat, Casting Time: Instant) at Level 50
    WT: 3.9 Size: MEDIUM
    Class: ALL except NEC WIZ MAG ENC
    Race: ALL

    ,
    Sarnak Warhammer
    Sarnak Warhammer

    MAGIC ITEM LORE ITEM
    Slot: PRIMARY SECONDARY
    Skill: 1H Blunt Atk Delay: 20
    DMG: 9
    Effect: Stun (Combat, Casting Time: Instant) at Level 46
    WT: 2.8 Size: MEDIUM
    Class: WAR PAL RNG SHD MNK BRD ROG
    Race: ALL

  • Secondary -
    Silken Whip of Ensnaring
    Silken Whip of Ensnaring

    MAGIC ITEM LORE ITEM
    Slot: PRIMARY SECONDARY
    Skill: 1H Slashing Atk Delay: 28
    DMG: 14 AC: -5
    Effect: Snare (Combat, Casting Time: Instant) at Level 50
    WT: 4.5 Size: MEDIUM
    Class: WAR RNG
    Race: ALL

  • Range -
    Idol of the Thorned
    Idol of the Thorned

    MAGIC ITEM LORE ITEM
    Slot: RANGE
    AC: 10
    STR: +7 STA: +10
    WT: 4.0 Size: TINY
    Class: ALL
    Race: ALL

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