Warrior
From Project 1999 Wiki
Contents |
Description
Warriors are the masters of armed combat and defense, taking the point in battles and going head-to-head with the most dangerous creatures of Norrath. Warriors are a melee class with the ability to wear plate armor and wield all types of weapons.
Warriors build their strength and stamina to unheard of levels, making them far hardier than any other class. When combined with their heavy armor and excellent defensive skills, warriors are unmatched in their ability to survive the most brutal battles. Warriors train themselves in the skills of combat, mastering the use of all weapons and tactics. Warriors also learn to taunt their opponents, making themselves the focus of all their enemies' attacks, allowing the less resilient members of their group to remain safe from harm.
Warriors are often the cornerstone of a good group, providing a strong defense while also dealing heavy damage to their enemies. Warriors fare poorly when adventuring alone, and are an excellent choice for those who enjoy grouping and taking the front line in battle.
Creation Guide
Picking the Right Race
The first thing you have to pick then is your race. Which race you pick will determine the foundation of your character for the rest of your life in Norrath, so it is important you pick one you like. Warriors need to take into account a number of things. Some armours only fit certain sizes of races. As you increase in level, this becomes less of an issue, but it is something to be aware of. Also keep in mind that as a Warrior you have no spells, so races with poor night-vision (Barbarians, Humans) might want to be avoided if you are a first-time player or do not know your way around the world too well.
Out of the possible races for warriors, Halflings, levels slightly faster than other races. Barbarians level slightly slower, Ogres significantly slower, Trolls and Iksars slower still. Some of the high level throwing weapons can only be used by Barbarians, Trolls and Ogres who also have the highest base strength. Iksars heal faster and get a natural AC bonus, but they cannot wear most plate armours. Trolls also have a natural healing boost but are hated in most places. Ogres are also disliked in many towns and even though they do not get a health recovery bonus, they get a lot more hit points from their higher stamina and cannot be stunned when attacked from the front. All of the large races also have the ability to slam.
Starting Statistics
Suggested Starting Statistics
The main focus of warriors is to sustain as much damage as possible. Here are our suggestions:
- Barbarian: Add 25 to Stamina.
- Dark Elf: Add 25 to Stamina.
- Dwarf: Add 25 to Stamina.
- Gnome: Add 25 to Stamina.
- Half Elf: Add 25 to Stamina.
- Halfling: Add 25 to Stamina.
- Human: Add 25 to Stamina.
- Iksar: Add 25 to Stamina.
- Ogre: Add 25 to Dexterity. (why?)
- Troll: Add 25 to Stamina.
- Wood Elf: Add 25 to Stamina.
Experience Statistics
- Barbarian Warrior: +5.5%
- Dark Elf Warrior: +10%
- Dwarf Warrior: +10%
- Gnome Warrior: +10%
- Half-Elf Warrior: +10%
- Halfling Warrior: +14.5%
- Human Warrior: +10%
- Iksar Warrior: -8%
- Ogre Warrior: -3.5%
- Troll Warrior: -8%
- Wood Elf Warrior: +10%
What does it mean?
Certain races and classes require differing amounts of experience points to attain the same level. For example, a Halfling Warrior requires 85.5% of the experience that a Human Cleric would require to be the same level. An Ogre Warrior would require 103.5% of the experience that the Human Cleric would.
Religion
Generally speaking being Agnostic is a fairly safe bet in Everquest. Religion serves only to get you into trouble in many situations. The disadvantage to doing this is that some items, such as deity-specific Cultural armor sets, and some quests can only be done by followers of certain religions. Following a religion will at worst get you killed in some areas, but generally you can avoid these. Following Innoruuk is probably the most dangerous religion as they have the most places in the game where they are Kill on Sight. In the end it will not make an enormous difference to your character which Deity you choose.
Skills
Combat Skills
| Skill Name | Level Obtained | Max |
|---|---|---|
| 1H Blunt | 1 | 250 |
| 1H Slash | 1 | 250 |
| 2H Blunt | 1 | 250 |
| 2H Slash | 1 | 250 |
| Hand to Hand | 1 | 200 |
| Piercing | 1 | 240 |
| Archery | 1 | 240 |
| Kick | 1 | 210 |
| Slam | 1 | 200 |
| Taunt | 1 | 200 |
| Throwing | 1 | 113 / 200? |
| Bash(Slam) | 6 | 240 |
| Dodge | 6 | 175 |
| Parry | 10 | 230 |
| Dual Wield | 13 | 240 |
| Double Attack | 15 | 245 |
| Riposte | 25 | 225 |
| Disarm | 35 | 200 |
At level 12 a warrior gains the ability to land critical strikes while in a berserker frenzy.
Miscellaneous Skills
| Skill Name | Level Obtained | Max |
|---|---|---|
| Alcohol Tolerance | 1 | 200 |
| Begging | 1 | 200 |
| Bind Wound | 1 | 210 |
| Sense Heading | 1 | 200 |
| Swimming | 1 | 200 |
Disciplines
| Discipline Name | Level Obtained | Description | Timer Group | Duration | Reuse Time |
|---|---|---|---|---|---|
| Evasive Discipline | 52 | Places you in a evasive combat stance, increasing your chance to avoid attacks, but also lowering your hit rate. | Timer 1 | 3 Min | 15 Min |
| Charge Discipline | 53 | Increases your chances to hit with any melee attack. | Timer 3 | 14 Sec | 30 Min |
| Mighty Strike Discipline | 54 | Fills your arms with rage, causing every attack to land as a critical hit. | Timer 3 | 10 Sec | 60 Min |
| Defensive Discipline | 55 | Places you in a defensive combat stance that causes you to take less damage, but also lowers your damage output. | Timer 1 | 3 Min | 15 Min |
| Furious Discipline | 56 | Allows you to perfectly time your counter attacks, riposting every incoming blow. | Timer 2 | 9 Sec | 60 Min |
| Precision Discipline | 57 | Places you in a precise combat stance that increases your hit rate, but also lowers your chance of avoiding attacks. | Timer 3 | 3 Min | 30 Min |
| Felstrike Discipline | 58 | Fills you with acute rage, increasing the damage done by your attacks. | Timer 3 | 12 Sec | 30 Min |
| Fortitude Discipline | 59 | Heightens your combat reflexes, increasing your chance of evading attacks | Timer 2 | 8 Sec | 60 Min |
| Aggressive Discipline | 60 | Places you in an aggressive combat stance that increases your damage output, but also causes you to take more damage. | Timer 3 | 3 Min | 27 Min |
Warrior-Specific Quests
Gearing
Class specific gear suggestions are cross listed on the Gear Reference page.
Pre-Planar
- Ears - Diamondine Earring
- Fingers - Platinum Fire Wedding Ring, Djarn's Amethyst Ring
- Neck - Gold/Black Pearl Choker, Fine Plate
- Head - Skull-shaped Barbute
- Face - Grotesque Mask
- Chest - Crafted Breastplate
- Arms - Crafted Vambraces
- Back - Cloak of Shadows, Hooded Black Cloak
- Waist - Mithril Plated Girth, Thick Banded Belt, Flowing Black Silk Sash
- Shoulders - Crested Spaulders, Carnal Pauldrons
- Wrists - Crafted Bracers, Hero Bracers, Granite Bracer
- Legs - Crafted Greaves
- Hands - Crafted Gauntlets
- Feet - Crafted Plate Boots
- Primary - Obsidian Shard, Short Sword of the Ykesha
- Secondary - Obsidian Shard, Short Sword of the Ykesha
- Range - Runed Bone Fork
Planar
- Ears - Diamondine Earring,Diamondine Earring

MAGIC ITEM
Slot: EAR
AC: 2
STR: +3 HP: +12
WT: 0.1 Size: TINY
Class: ALL
Race: ALL
Black Sapphire Electrum EarringBlack Sapphire Electrum Earring
Slot: EAR
AC: 2
HP: +35 MANA: +25
WT: 0.1 Size: TINY
Class: ALL
Race: ALL
- Fingers - Azure Ruby Ring,Azure Ruby Ring

MAGIC ITEM LORE ITEM NO DROP
Slot: FINGER
AC: 5
STR: +6 DEX: +9 STA: +6
WT: 0.1 Size: TINY
Class: WAR
Race: ALL
Djarn's Amethyst RingDjarns Amethyst Ring
MAGIC ITEM LORE ITEM
Slot: FINGER
AGI: +9 HP: +80
WT: 0.1 Size: TINY
Class: ALL
Race: ALL
- Neck - Runed Wind AmuletRuned Wind Amulet

MAGIC ITEM LORE ITEM NO DROP
Slot: NECK
AC: 6
STR: +7 AGI: +7 HP: +40
WT: 0.1 Size: TINY
Class: WAR
Race: ALL
- Head - Indicolite HelmIndicolite Helm

MAGIC ITEM NO DROP
Slot: HEAD
AC: 20
CHA: +5 INT: +5
WT: 4.5 Size: SMALL
Class: WAR
Race: ALL except IKS
- Face - Grotesque MaskGrotesque Mask

MAGIC ITEM
Slot: FACE
AC: 3
DEX: +7 CHA: -9
WT: 1.0 Size: SMALL
Class: WAR CLR PAL RNG SHD BRD ROG SHM
Race: ALL
- Chest - Indicolite BreastplateIndicolite Breastplate

MAGIC ITEM NO DROP
Slot: CHEST
AC: 35
STR: +15 DEX: +15 STA: +15
WT: 7.5 Size: LARGE
Class: WAR
Race: ALL except IKS
- Arms - Indicolite VambracesIndicolite Vambraces

MAGIC ITEM NO DROP
Slot: ARMS
AC: 20
STR: +9 DEX: +5
WT: 4.9 Size: SMALL
Class: WAR
Race: ALL except IKS
- Back - Cloak of Shadows,Cloak of Shadows

MAGIC ITEM LORE ITEM
Slot: BACK
AC: 12
DEX: +13
SV DISEASE: +10
WT: 0.0 Size: LARGE
Class: ALL
Race: ALL
Hooded Black CloakHooded Black Cloak
MAGIC ITEM LORE ITEM
Slot: BACK
AC: 10
STR: +5 HP: +45
WT: 2.5 Size: MEDIUM
Class: ALL
Race: ALL
- Waist - Belt of Contention,Belt of Contention

MAGIC ITEM LORE ITEM NO DROP
Slot: WAIST
AC: 10
STR: +5 STA: +5
SV FIRE: +5
Haste: +21%
WT: 0.1 Size: SMALL
Class: WAR
Race: ALL
Belt of the Four WindsBelt of the Four Winds
MAGIC ITEM LORE ITEM NO DROP
Slot: WAIST
AC: 5
STR: +12 DEX: +6 STA: +12 AGI: +6
SV MAGIC: +5
Haste: +41%
WT: 2.0 Size: MEDIUM
Class: WAR
Race: ALL
- Shoulders - Pauldrons of the Blue SkyPauldrons of the Blue Sky

MAGIC ITEM LORE ITEM NO DROP
Slot: SHOULDERS
Charges: 3
AC: 12
STR: +8 DEX: +10 STA: +7 AGI: +10
Effect: Spirit of Cheetah (Must Equip, Casting Time: Instant) at Level 45
WT: 4.5 Size: MEDIUM
Class: WAR
Race: ALL
- Wrists - Indicolite Bracer,Indicolite Bracer

MAGIC ITEM NO DROP
Slot: WRIST
AC: 12
STR: +3 DEX: +3
SV FIRE: +7 SV COLD: +7 SV MAGIC: +7
WT: 3.0 Size: SMALL
Class: WAR
Race: ALL except IKS
Granite BracerGranite Bracer
MAGIC ITEM
Slot: WRIST
AC: 5
STR: +4 STA: +7
WT: 0.8 Size: SMALL
Class: ALL
Race: ALL except IKS
- Legs - Indicolite GreavesIndicolite Greaves

MAGIC ITEM NO DROP
Slot: LEGS
AC: 20
STR: +5 STA: +5 AGI: +5
WT: 5.6 Size: LARGE
Class: WAR
Race: ALL except IKS
- Hands - Indicolite GauntletsIndicolite Gauntlets

MAGIC ITEM NO DROP
Slot: HANDS
AC: 16
DEX: +5 STA: +5 HP: +50
WT: 3.8 Size: SMALL
Class: WAR
Race: ALL except IKS
- Feet - Indicolite BootsIndicolite Boots

MAGIC ITEM NO DROP
Slot: FEET
AC: 20
WIS: +5 INT: +5 AGI: +5
SV DISEASE: +15 SV POISON: +15
WT: 4.9 Size: MEDIUM
Class: WAR
Race: ALL except IKS
- Primary - Short Sword of the Ykesha,Short Sword of the Ykesha

MAGIC ITEM
Slot: PRIMARY SECONDARY
Skill: 1H Slashing Atk Delay: 24
DMG: 8
Effect: Ykesha (Combat, Casting Time: Instant) at Level 37
WT: 4.5 Size: MEDIUM
Class: WAR PAL RNG SHD BRD ROG
Race: ALL
Soul Leech, Dark Sword of Blood,Soul Leech, Dark Sword of Blood
MAGIC ITEM LORE ITEM NO DROP
Slot: PRIMARY
Skill: 2H Slashing Atk Delay: 45
DMG: 30
Effect: Soul Leech (Combat, Casting Time: Instant) at Level 45
WT: 9.5 Size: LARGE
Class: WAR SHD
Race: ALL
Blood FireBlood Fire
MAGIC ITEM LORE ITEM
Slot: PRIMARY SECONDARY
Skill: 1H Slashing Atk Delay: 24
DMG: 11
Effect: Boil Blood (Combat, Casting Time: Instant) at Level 46
WT: 2.5 Size: MEDIUM
Class: WAR
Race: ALL
- Secondary - Short Sword of the Ykesha,Short Sword of the Ykesha

MAGIC ITEM
Slot: PRIMARY SECONDARY
Skill: 1H Slashing Atk Delay: 24
DMG: 8
Effect: Ykesha (Combat, Casting Time: Instant) at Level 37
WT: 4.5 Size: MEDIUM
Class: WAR PAL RNG SHD BRD ROG
Race: ALL
Spiroc Wingblade,Spiroc Wingblade
MAGIC ITEM LORE ITEM NO DROP
Slot: PRIMARY SECONDARY
Skill: 1H Slashing Atk Delay: 38
DMG: 15
Effect: Serpent Sight (Must Equip, Casting Time: Instant) at Level 45
WT: 10.0 Size: MEDIUM
Class: WAR RNG
Race: ALL
Efreeti StandardEfreeti Standard
LORE ITEM
Slot: SECONDARY
Skill: 1H Blunt Atk Delay: 10
DMG: 3
WT: 10.0 Size: LARGE
Class: ALL except
Race: ALL
- Range - Runed Bone ForkRuned Bone Fork

LORE ITEM
Slot: RANGE PRIMARY SECONDARY
Skill: Piercing Atk Delay: 29
DMG: 5
SV FIRE: +10 SV COLD: +10 SV MAGIC: +10
WT: 4.5 Range: 50 Size: MEDIUM
Class: WAR RNG SHD BRD ROG
Race: ALL
Kunark
- Ears - Sarnak Earring of Station,Sarnak Earring of Station

MAGIC ITEM NO DROP
Slot: EAR
AC: 5
STR: +5
WT: 0.0 Size: TINY
Class: ALL
Race: ALL
Forest LoopForest Loop
MAGIC ITEM
Slot: EAR
AC: 2
DEX: +3 WIS: +3 AGI: +3
WT: 0.1 Size: TINY
Class: ALL
Race: ALL
- Fingers - Gem Encrusted RingGem Encrusted Ring

MAGIC ITEM LORE ITEM
Slot: FINGER
AC: 10
STR: +7
WT: 0.1 Size: TINY
Class: ALL
Race: ALL
- Neck - Necklace of SuperiorityNecklace of Superiority

MAGIC ITEM LORE ITEM
Slot: NECK
AC: 5
STR: +5 DEX: +5 STA: +5 CHA: +5 WIS: +5 INT: +5 AGI: +5 HP: +10 MANA: +10
SV FIRE: +5 SV DISEASE: +5 SV COLD: +5 SV MAGIC: +5 SV POISON: +5
WT: 0.1 Size: TINY
Class: ALL
Race: ALL
- Head - Cobalt HelmCobalt Helm

MAGIC ITEM LORE ITEM
Slot: HEAD
AC: 25
Effect: Serpent Sight (Worn)
WT: 10.0 Size: SMALL
Class: WAR
Race: ALL except IKS
- Face - Gangrenous Beetle MaskGangrenous Beetle Mask

MAGIC ITEM LORE ITEM NO DROP
Slot: FACE
AC: 7
STR: +5 DEX: +5 MANA: +20
SV DISEASE: +10
WT: 4.5 Size: SMALL
Class: ALL except DRU NEC WIZ MAG ENC
Race: ALL
- Chest - Cobalt BreastplateCobalt Breastplate

MAGIC ITEM LORE ITEM
Slot: CHEST
AC: 45
STR: +12 DEX: +12 STA: +12 HP: +50
Effect: Invigorate (Must Equip, Casting Time: 15.0) at Level 45
WT: 20.0 Size: LARGE
Class: WAR
Race: ALL except IKS
- Arms - Cobalt VambracesCobalt Vambraces

MAGIC ITEM LORE ITEM
Slot: ARMS
AC: 25
Effect: Lesser Shielding (Must Equip, Casting Time: 9.0) at Level 45
WT: 6.5 Size: SMALL
Class: WAR
Race: ALL except IKS
- Back -
- Waist - Runebranded GirdleRunebranded Girdle

MAGIC ITEM LORE ITEM
Slot: WAIST
AC: 7
STR: +8 DEX: +8 STA: +8 HP: +25 MANA: +25
Haste: +27%
WT: 0.1 Size: SMALL
Class: ALL
Race: ALL
- Shoulders - Poisoned MantlePoisoned Mantle

MAGIC ITEM LORE ITEM NO DROP
Slot: SHOULDERS
AC: 15
STR: +7 DEX: +7 STA: +7 AGI: +7
SV POISON: -15
WT: 1.5 Size: SMALL
Class: ALL except DRU NEC WIZ MAG ENC
Race: HUM IKS
- Wrists - Cobalt BracerCobalt Bracer

MAGIC ITEM
Slot: WRIST
AC: 20
Effect: Shrink (Must Equip, Casting Time: 7.3) at Level 45
WT: 4.0 Size: SMALL
Class: WAR
Race: ALL except IKS
- Legs - Cobalt GreavesCobalt Greaves

MAGIC ITEM LORE ITEM
Slot: LEGS
AC: 35
STR: +8 DEX: +8 STA: +8
Effect: Invisibility (Must Equip, Casting Time: 8.0) at Level 45
WT: 7.5 Size: LARGE
Class: WAR
Race: ALL except IKS
- Hands - Cobalt GauntletsCobalt Gauntlets

MAGIC ITEM LORE ITEM
Slot: HANDS
AC: 25
Effect: Reckless Strength (Must Equip, Casting Time: 10.0) at Level 45
WT: 5.0 Size: SMALL
Class: WAR
Race: ALL except IKS
- Feet - Cobalt Boots,Cobalt Boots

MAGIC ITEM LORE ITEM
Slot: FEET
AC: 25
Effect: Strength of the Kunzar (Must Equip, Casting Time: 10.0) at Level 45
WT: 6.5 Size: MEDIUM
Class: WAR
Race: ALL except IKS
Incarnadine BootsIncarnadine Boots
MAGIC ITEM LORE ITEM
Slot: FEET
AC: 18
STR: +6 DEX: +6
WT: 4.5 Size: MEDIUM
Class: WAR SHD
Race: ALL except IKS
- Primary - Blade of the Black Dragon Eye,Blade of the Black Dragon Eye

MAGIC ITEM LORE ITEM
Slot: PRIMARY SECONDARY
Skill: 1H Slashing Atk Delay: 24
DMG: 14
Effect: Envenomed Breath (Combat, Casting Time: Instant) at Level 50
WT: 0.5 Size: MEDIUM
Class: WAR SHD ROG
Race: ALL
Ringed Mace of the Ykesha,Ringed Mace of the Ykesha
MAGIC ITEM
Slot: PRIMARY SECONDARY
Skill: 1H Blunt Atk Delay: 22
DMG: 10
Effect: Ykesha (Combat, Casting Time: Instant) at Level 50
WT: 3.9 Size: MEDIUM
Class: ALL except NEC WIZ MAG ENC
Race: ALL
Sarnak WarhammerSarnak Warhammer
MAGIC ITEM LORE ITEM
Slot: PRIMARY SECONDARY
Skill: 1H Blunt Atk Delay: 20
DMG: 9
Effect: Stun (Combat, Casting Time: Instant) at Level 46
WT: 2.8 Size: MEDIUM
Class: WAR PAL RNG SHD MNK BRD ROG
Race: ALL
- Secondary - Silken Whip of EnsnaringSilken Whip of Ensnaring

MAGIC ITEM LORE ITEM
Slot: PRIMARY SECONDARY
Skill: 1H Slashing Atk Delay: 28
DMG: 14 AC: -5
Effect: Snare (Combat, Casting Time: Instant) at Level 50
WT: 4.5 Size: MEDIUM
Class: WAR RNG
Race: ALL
- Range - Idol of the ThornedIdol of the Thorned

MAGIC ITEM LORE ITEM
Slot: RANGE
AC: 10
STR: +7 STA: +10
WT: 4.0 Size: TINY
Class: ALL
Race: ALL


