Shadow Knight
From Project 1999 Wiki
Contents |
Description
Shadow Knights are unholy warriors who use fear, pain and disease to attack all that is good in the world. Shadow Knights are primarily a melee class, able to wear plate armor and wield many kinds of weapons.
The Shadow Knight is considered by many as the opposite to a Paladin, while in some ways this is true, on Norrath they aren't the traditional evil Black Knight to the Good White Knight. The races that are capable of producing Shadow Knights are not all innately evil, even Gnomes are known to become them and the Humans have a great many. In a similar fashion to a Paladin, Shadow Knights have to be dedicated to their deity, whether this dedication is because of a desire to serve or to gain in power and wealth is debatable. What is true for certain is none of the deities Shadow Knights follow could be thought of as good and will usually be classed as evil.
Shadow Knights have many of the skills and undertake similar training to that of a Warrior, complemented with an impressive spell casting ability in Necromantic magic. They are one of most respected and feared professions and as individuals are formidable opponents, even inexperienced Shadow Knights have completed tough and painful tasks, proving their worth enough to be trained. The Iksar especially give difficult tasks to their young apprentices, many of whom will never make it beyond their apprentice status. They are taught to fight without fear or mercy and not to question their masters, at least not until they can defeat them and give commands of their own.
Shadow Knights have no qualms about their method of defeating an opponent, including leaching their health and strength to enhance their own. Among the dark spells available to them, Shadow Knights can cause an enemy to run in fear and then slow their movement, catching up and striking them repeatedly where their armor is most vulnerable. This isn't to say Shadow Knights avoid direct combat as they are very powerful duelists, often using weapons of a cruel and damaging shape (and resulting effect). They are among the most dangerous enemies that an adventurer could encounter and as an ally need to be respected and dealt with carefully, Shadow Knights have a reputation for being quick to anger and easy to annoy and not always making their distaste known until it maybe fatal for the party responsible.
Roleplaying Tips
You are your dark god's tool for the destruction of good. Your god has chosen you, and made you more than what you were before. His dark gifts flow through you. You can feel that power pulsing in your veins, and you can share that feeling with others, making them writhe in the grip of agony. Your life is lived to see others die. The weak, the foolish, and any who oppose the will of your god will be struck down by the force of your dark powers, and the bite of your steel. Corruption, tyranny, death, and war, these are your watchwords. Strife follows you wherever you go, and you are usually the source of it. You feel no pity or remorse for those you trod under your steel-shod feet, for they are inferior, and know not the beauty of the dark visions your god has granted of you, of the power they oppose. Your god is great and terrible, and you are the walking proof of this, every day.
Creation Guide
Picking the Right Race
The first thing you have to pick then is your race. Which race you pick will determine the foundation of your character for the rest of your life on Norrath so it is rather important that you pick one you like. There are a number of differences between Shadow Knight races which can influence your decision.
Firstly, different Shadow Knight races level at different speeds. Dark Elves, Humans, and Erudites level the fastest. Ogres level quite a bit slower than these races. Trolls and Iksar level even slower than Ogres. It will take an Iksar or Troll Shadow Knight more than twice the experience to reach Level 60 compared to a Halfling warrior. So be prepared for a long haul if you choose one of these races.
Humans and Erudites have no night vision, which could be a problem if you do not know the geography well. Erudites also have a naturally high magical resistance. These two, being neutral races, have good faction compared to all other Shadow Knights, and have the advantage of being allowed into many cities restricted to other Shadow Knights, often (but not always) without any extra faction work.
Iksars and Trolls have one key advantage over the other races. They both regenerate their health much faster. This is especially important when feigning death as it allows you to heal much faster whilst you are immobilized. Iksars cannot wear plate armor, which is a problem until the Velious expansion. But to make up for this they get a natural AC boost, and probably come out ahead AC-wise in the end.
Ogres have an advantage in that they cannot be stunned from melee attacks when hit from the front. This can be very helpful throughout your characters life, and is an ability that cannot be duplicated by any gear in the game. They also have the highest strength and the most hitpoints of any race choice.
Faction wise, most Shadow Knights are not liked very much. Iksars can only trade in Cabilis. Erudites and Humans have more choice, but religion can sometimes be problematic for them, as they can easily trash what good faction they have if they choose their battles without thinking of faction consequences. In the end however, your choice will not matter too much as you are fairly restricted no matter which race you pick.
Racial Experience Statistics
- Dark Elf Shadow Knight: -40%
- Erudite Shadow Knight: -40%
- Human Shadow Knight: -40%
- Iksar Shadow Knight: -68%
- Ogre Shadow Knight: -61%
- Troll Shadow Knight: -68%
What does it mean?
Certain races and classes require differing amounts of experience points to attain the same level. For example, a Troll Shadow Knight requires 168% of the experience that a Human Cleric would require to be the same level.
Starting Statistics
Spending Your Bonus Points
Shadow Knights need to balance the difficulty of good melee ability with a reasonable mana pool. With this in mind here are our suggested bonus point spendings:
- Dark Elves: Add 10 Strength and 10 Stamina.
- Erudites: Add 15 Strength and 5 Agility.
- Humans: Add 10 Strength and 10 Intelligence.
- Iksars: Add 10 Strength and 10 Intelligence.
- Ogre: Add 15 Intelligence and 5 Agility.
- Trolls: Add 20 Intelligence.
The best SK point builds do the following:
Non-Large Races: Get Agility to 75 as a minimum, to avoid the mitigation penalty, then split the rest between Strength, Stamina, and/or Intelligence.
Large Races: Get Agility to 75 as a minimum, to avoid the mitigation penalty, then put all the rest into Intelligence.
(This section needs a realistic/modern update for p1999.)
Realistic/Modern statistic allocation:
- Dark Elves: Add 20 to Stamina.
- Erudites: Add 15 Stamina and 5 Agility.
- Humans: Add 20 Stamina.
- Iksars: Add 20 Stamina.
- Ogre: Add 15 Stamina and 5 Agility.
- Trolls: Add 20 Stamina.
Religion
Religion is not of a huge concern to Shadow Knights as they are already hated. Most choose to worship Innoruuk the Prince of Hate, as it ties in well their role. The other choices are Cazic-Thule, or rarely Bertoxxulous or Rallos Zek. Shadow Knights cannot be agnostic, as their dark powers are directly linked to their study or worship of their deity and the dead.
Spells
Level 9
| Spell Name | Spell Description | Era | Class | Location | Mana |
| Disease Cloud | Single Target Disease DoT (Max: 60) | Con. | Vendor. | 10 | |
| Invisibility versus Undead | Self Only Invisibiity to the Undead | Div. | Vendor. | 40 | |
| Leering Corpse | Summons a Skeleton Pet | Con. | Vendor. | 40 | |
| Lifetap | Single Target Lifetap (Max: 5) | Alt. | Vendor. | 9 | |
| Locate Corpse | Find a Lost Corpse | Div. | Vendor. | 5 | |
| Sense the Dead | Locate Nearest Undead Creature | Div. | Vendor. | 5 | |
| Siphon Strength | Single Target Strength Tap (Max: 10) | Alt. | Vendor. | 5 |
Level 15
| Spell Name | Spell Description | Era | Class | Location | Mana |
| Bone Walk | Summons a skeleton pet. | Con. | Vendor. | 80 | |
| Clinging Darkness | Single Target Disease Snare DoT (Max: 30) | Alt. | Vendor. | 20 | |
| Endure Cold | Single Target Cold Resistance Buff (Max: 20) | Abj. | Vendor. | 20 | |
| Fear | Single Target Fear Spell (Max: 18 Secs) | Alt. | Vendor. | 40 | |
| Lifespike | Single Target Lifetap (Max: 11) | Alt. | Vendor. | 18 | |
| Numb the Dead | Single Target Frenzy Range Reducer | Abj. | Vendor. | 20 | |
| Shadow Step | Self Only Random Teleport | Alt. | Vendor. | 10 |
Level 22
| Spell Name | Spell Description | Era | Class | Location | Mana |
| Convoke Shadow | Summons a skeleton pet. | Con. | Vendor. | 120 | |
| Dark Empathy | Single Target Reverse Lifetap (Max: 30) | Alt. | Vendor. | 20 | |
| Deadeye | Self Only See Invisible, Infravision | Div. | Vendor. | 35 | |
| Engulfing Darkness | Single Target Magical Snare DoT (Max: 110) | Con. | Vendor. | 60 | |
| Grim Aura | Attack rating is increased. (7 - 22) | Post-Vel. | Alt. | Vendor | 25 |
| Spook the Dead | Single Target Undead Fear (Max: 18 Secs) | Alt. | Vendor. | 10 | |
| Vampiric Embrace | Self Only Lifetap Proc (Max: 31) | Alt. | Vendor. | 30 | |
| Ward Undead | Single Target Undead Direct Damage (Max: 41) | Evo. | Vendor. | 30 |
Level 29
| Spell Name | Spell Description | Era | Class | Location | Mana |
| Strengthen Death | Pet Only Melee Buff | Alt. | E. Com. | 50 |
Level 30
| Spell Name | Spell Description | Era | Class | Location | Mana |
| Endure Disease | Single Target Disease Resistance Buff (Max: 20) | Abj. | Vendor. | 20 | |
| Feign Death | Self Only Fake Death | Abj. | Vendor. | 60 | |
| Gather Shadows | Self Only Invisibility | Div. | Vendor. | 35 | |
| Heat Blood | Single Target Fire Based DoT (Max: 170) | Alt. | Vendor. | 72 | |
| Lifedraw | Single Target Lifetap Spell (Max: 45) | Alt. | Vendor. | 63 | |
| Restless Bones | Summons a Skeleton Pet | Con. | Vendor. | 160 | |
| Wave of Enfeeblement | Point Blank AE Strength Debuff | Alt. | Vendor. | 40 |
Level 39
| Spell Name | Spell Description | Era | Class | Location | Mana |
| Animate Dead | Summons a Skeleton Pet | Con. | Vendor. | 200 | |
| Cancel Magic | Single Target Magical Debuffer (Max: 2) | Abj. | Vendor. | 30 | |
| Expulse Undead | Single Target Undead Direct Damage (Max: 94) | Evo. | Vendor. | 60 | |
| Heart Flutter | Single Target Disease Debuff DoT (Max: 144) | Alt. | Vendor. | 80 | |
| Resist Cold | Single Target Cold Resistance Buff (Max: 40) | Abj. | Vendor. | 50 | |
| Shadow Vortex | Single Target AC Tap (Max: 12) | Abj. | Vendor. | 40 | |
| Shroud of Hate | Single Target ATK Drain (Max: 20) | Vel. | Alt. | NPC Drop. | 60 |
| Shieldskin | Self Only Protective Skin Spell (Max: 55) | Abj. | Vendor. | 41 |
Level 49
| Spell Name | Spell Description | Era | Class | Location | Mana |
| Breath of the Dead | Self Only Enduring Breath | Alt. | Vendor. | 45 | |
| Dismiss Undead | Single Target Undead Only Direct Damage (Max: 162) | Evo. | Vendor. | 90 | |
| Dooming Darkness | Single Target Magical Snare DoT (Max: 300) | Con. | Vendor. | 120 | |
| Invoke Fear | Single Target Fear Spell (Max: 42 Secs) | Alt. | Vendor. | 120 | |
| Life Leech | Single Target Lifetap Spell (Max: 280) | Alt. | Quest. | 315 | |
| Shadow Sight | Self Only Ultravision | Div. | Vendor. | 50 | |
| Summon Dead | Summons a Skeleton Pet | Con. | Vendor. | 290 | |
| Word of Spirit | Point Blank Area Magical Direct Damage (Max: 104) | Evo. | Vendor. | 133 |
Level 50
| Spell Name | Spell Description | Era | Class | Location | Mana |
| Shroud of Pain | Single Target AC Lifetap (Max: 18) | Vel. | Alt. | NPC Drop. | 100 |
Level 51
| Spell Name | Spell Description | Era | Class | Location | Mana |
| Siphon Life | Single Target Lifetap (Max: 75) | Kun. | Alt. | Vendor. | 72 |
Level 52
| Spell Name | Spell Description | Era | Class | Location | Mana |
| Malignant Dead | Summon a Skeleton Pet | Kun. | Con. | Overthere. | 390 |
| Rest the Dead | Single Target Undead Lull | Kun. | Abj. | Vendor. | 75 |
Level 53
| Spell Name | Spell Description | Era | Class | Location | Mana |
| Boil Blood | Single Target Fire Based DoT (Max: 504) | Kun. | Alt. | Vendor. | 150 |
Level 54
| Spell Name | Spell Description | Era | Class | Location | Mana |
| Banshee Aura | Self Only Damage Shield (Max: 12) | Kun. | Abj. | Overthere. | 60 |
| Panic the Dead | Single Target Undead Fear (Max: 54 Secs) | Kun. | Alt. | Vendor. | 50 |
Level 55
| Spell Name | Spell Description | Era | Class | Location | Mana |
| Bobbing Corpse | Self Only Levitate, Water Breathing and Poison Resist. | Kun. | Abj. | Overthere. | 100 |
| Expel Undead | Single Target Undead Direct Damage (Max: 273) | Kun. | Evo. | Vendor. | 130 |
| Shroud of Death | Imbue Self With Lifetap Proc (Max: 50) | Vel. | Alt. | NPC Drop. | 100 |
| Shroud of Undeath | Skeletal Form and Imbue Self With Lifetap Proc (Max: 50) | Vel. | Alt. | NPC Drop. | 100 |
Level 56
| Spell Name | Spell Description | Era | Class | Location | Mana |
| Steelskin | Self Only Damage Absorber (Max: 230) | Kun. | Abj. | Vendor. | 149 |
| Spirit Tap | Single Target Lifetap (Max: 150) | Kun. | Alt. | Vendor. | 144 |
Level 57
| Spell Name | Spell Description | Era | Class | Location | Mana |
| Vampiric Curse | Single Target Lifetap DoT (Max: 189) | Kun. | Alt. | Vendor. | 144 |
Level 58
| Spell Name | Spell Description | Era | Class | Location | Mana |
| Cackling Bones | Summon a skeleton pet. | Kun. | Con. | Vendor. | 450 |
| Nullify Magic | Single Target Magical Debuffer (Max: 2) | Kun. | Div. | Vendor. | 50 |
Level 59
| Spell Name | Spell Description | Era | Class | Location | Mana |
| Cascading Darkness | Single Target Disease Snare DoT (Max: 1152) | Kun. | Con. | Vendor. | 300 |
Level 60
| Spell Name | Spell Description | Era | Class | Location | Mana |
| Asystole | Single Target Debuffing Disease DoT (Max: 690) | Kun. | Alt. | Overthere. | 210 |
| Drain Spirit | Single Target Lifetap (Max: 226) | Kun. | Alt. | Vendor. | 189 |
Pet Guide
| Spell | Level | Pet Level | Pet Class | Pet ~HP | Max Hit | Misc | Necromancer Pet Level |
|---|---|---|---|---|---|---|---|
| Leering Corpse | 9 | ? | Warrior | 90 | 12 | - | 4 |
| Bone Walk | 15 | ?-9 | Warrior | 200 | 14 | - | 8 |
| Convoke Shadow | 22 | ?-11 | Warrior | 200 | 16 | - | 12 |
| Restless Bones | 30 | ?-16 | Warrior | 300 | 20 | - | 16 |
| Animate Dead | 39 | ?-19 | Warrior | 375 | 22 | - | 20 |
| Summon Dead | 49 | ?-25 | Warrior | 775 | 28 | - | 29 |
| Malignant Dead | 52 | ?-33 | Warrior | 1000 | 39 | - | 39 |
| Cackling Bones | 58 | ?-37 | Warrior | 1300 | 47 | - | 44 |
Skills
Combat Skills
| Level | Trained | Skill | Cap Until 50 | Cap Above 50 |
|---|---|---|---|---|
| 1 | No | 1 Hand Blunt | 200 | 225 |
| 1 | No | 1 Hand Slashing | 200 | 225 |
| 1 | No | 2 Hand Blunt | 200 | 225 |
| 1 | No | 2 Hand Slashing | 200 | 225 |
| 1 | No | Archery | 75 | 175 |
| 1 | No | Bind Wound | 100 | 200 |
| 1 | No | Defense | 210 | 230 |
| 1 | No | Hand to Hand | 100 | 100 |
| 1 | No | Harm Touch | 200 | 200 |
| 1 | No | Offense | 200 | 230 |
| 1 | No | Piercing | 200 | 210 |
| 1 | Yes | Taunt | 180 | 180 |
| 6 | Yes | Bash | 175 | 200 |
| 10 | Yes | Dodge | 125 | 155 |
| 17 | Yes | Parry | 175 | 205 |
| 20 | Yes | Double Attack | 200 | 235 |
| 30 | Yes | Riposte | 175 | 200 |
| 40 | Yes | Disarm | 70 | 70 |
Casting Skills
| Level | Trained | Skill | Cap Until 50 | Cap Above 50 |
|---|---|---|---|---|
| 9 | Yes | Abjuration | 235 | 235 |
| 9 | Yes | Alteration | 235 | 235 |
| 9 | No | Channelling | 200 | 220 |
| 9 | Yes | Conjuration | 235 | 235 |
| 9 | Yes | Divination | 235 | 235 |
| 9 | Yes | Evocation | 235 | 235 |
| 12 | Yes | Meditate | 185 | 235 |
Miscellaneous Skills
| Level | Trained | Skill | Cap Until 50 | Cap Above 50 |
|---|---|---|---|---|
| 1 | No | Alcohol Tolerance | 200 | 200 |
| 1 | No | Beg | 200 | 200 |
| 1 | No | Fishing | 200 | 200 |
| 1 | No | Sense Heading | 200 | 200 |
| 1 | Yes | Swimming | 200 | 200 |
| 35 | Yes | Hide | 75 | 75 |
- Various Tradeskills
Shadowknight-Specific Quests
Velious:
- Shadowknight Thurgadin Armor Quests
- Shadowknight Kael Armor Quests
- Shadowknight Skyshrine Armor Quests
Gearing
Class specific gear suggestions are cross listed on the Gear Reference page.
Pre-Planar
- Ears - Golden Sapphire Earring, Diamondine Earring, Ivandyr's Hoop, Black Sapphire Electrum Earring
- Fingers - Platinum Fire Wedding Ring
- Neck - Fine Plate Collar, Polished Mithril Torque, Glowing Bone Collar
- Head - Skull-shaped Barbute, Darkforge Helm
- Face - Fine Plate Visor, Carved Ivory Mask
- Chest - Enameled Black Chestplate, Darkforge Breastplate
- Arms - Azure Sleeves, Darkforge Vambraces
- Back - Cloak of the Ice Bear, Hooded Black Cloak, Cloak of Shadows
- Waist - Black Iron Girdle, Thick Banded Belt, Flowing Black Silk Sash
- Shoulders - Crested Spaulders
- Wrists - Darkforge Bracer, Hero Bracers, Granite Bracer
- Legs - Darkforge Greaves
- Hands - Dark Mail Gauntlets, Darkforge Gauntlets
- Feet - Darkforge Boots
- Primary - Mithril Two-Handed Sword, Dark Reaver
- Secondary -
- Range - Runed Bone Fork, Runed Oak Bow
Planar
- Ears - Black Sapphire Electrum EarringBlack Sapphire Electrum Earring

Slot: EAR
AC: 2
HP: +35 MANA: +25
WT: 0.1 Size: TINY
Class: ALL
Race: ALL
- Fingers - Djarn's Amethyst Ring,Djarns Amethyst Ring

MAGIC ITEM LORE ITEM
Slot: FINGER
AGI: +9 HP: +80
WT: 0.1 Size: TINY
Class: ALL
Race: ALL
Platinum Fire Wedding RingPlatinum Fire Wedding Ring
Slot: FINGER
AC: 5
HP: +55
WT: 0.1 Size: TINY
Class: ALL
Race: ALL
- Neck - Black Sapphire Platinum NecklaceBlack Sapphire Platinum Necklace

Slot: NECK
HP: +55 MANA: +55
WT: 0.1 Size: TINY
Class: ALL
Race: ALL
- Head - Umbral Platemail HelmUmbral Platemail Helm

MAGIC ITEM NO DROP
Slot: HEAD
AC: 17
INT: +9 HP: +35
SV MAGIC: +10
WT: 4.5 Size: SMALL
Class: SHD
Race: HUM ERU DEF TRL OGR GNM
- Face - Grotesque MaskGrotesque Mask

MAGIC ITEM
Slot: FACE
AC: 3
DEX: +7 CHA: -9
WT: 1.0 Size: SMALL
Class: WAR CLR PAL RNG SHD BRD ROG SHM
Race: ALL
- Chest - Umbral Platemail BreastplateUmbral Platemail Breastplate

MAGIC ITEM NO DROP
Slot: CHEST
AC: 30
STR: +13 DEX: +9 STA: +9
WT: 7.5 Size: LARGE
Class: SHD
Race: HUM ERU DEF TRL OGR GNM
- Arms - Umbral Platemail VambracesUmbral Platemail Vambraces

MAGIC ITEM NO DROP
Slot: ARMS
AC: 16
STR: +5 DEX: +5
SV FIRE: +10
WT: 4.9 Size: SMALL
Class: SHD
Race: HUM ERU DEF TRL OGR GNM
- Back - Hooded Black CloakHooded Black Cloak

MAGIC ITEM LORE ITEM
Slot: BACK
AC: 10
STR: +5 HP: +45
WT: 2.5 Size: MEDIUM
Class: ALL
Race: ALL
- Waist - Belt of Iniquity,Belt of Iniquity

MAGIC ITEM LORE ITEM NO DROP
Slot: WAIST
AC: 8
STR: +5 INT: +5
SV MAGIC: +5
Haste: +16%
WT: 0.1 Size: SMALL
Class: SHD
Race: ALL
Pegasus-Hide BeltPegasus-Hide Belt
MAGIC ITEM LORE ITEM NO DROP
Slot: WAIST
AC: 8
STR: +6 INT: +6 AGI: +6
Haste: +41%
WT: 1.0 Size: SMALL
Class: SHD
Race: ALL
- Shoulders - Crested SpauldersCrested Spaulders

MAGIC ITEM
Slot: SHOULDERS
AC: 11
STA: +6
WT: 4.5 Size: SMALL
Class: WAR CLR PAL RNG SHD BRD ROG
Race: ALL
- Wrists - Umbral Platemail BracerUmbral Platemail Bracer

MAGIC ITEM NO DROP
Slot: WRIST
AC: 10
DEX: +5 INT: +3
WT: 3.0 Size: SMALL
Class: SHD
Race: HUM ERU DEF TRL OGR GNM
- Legs - Umbral Platemail GreavesUmbral Platemail Greaves

MAGIC ITEM NO DROP
Slot: LEGS
AC: 17
WIS: +5 AGI: +5
SV POISON: +13
WT: 5.6 Size: LARGE
Class: SHD
Race: HUM ERU DEF TRL OGR GNM
- Hands - Umbral Platemail GauntletsUmbral Platemail Gauntlets

MAGIC ITEM NO DROP
Slot: HANDS
AC: 13
STR: +5 INT: +5 MANA: +35
SV COLD: +10
WT: 3.8 Size: SMALL
Class: SHD
Race: HUM ERU DEF TRL OGR GNM
- Feet - Umbral Platemail BootsUmbral Platemail Boots

MAGIC ITEM NO DROP
Slot: FEET
AC: 17
STR: +5 STA: +5
SV DISEASE: +13
WT: 4.9 Size: MEDIUM
Class: SHD
Race: HUM ERU DEF TRL OGR GNM
- Primary - Blade of Abrogation,Blade of Abrogation

MAGIC ITEM LORE ITEM NO DROP
Slot: PRIMARY
Skill: 1H Slashing Atk Delay: 39
DMG: 20
STR: +7 INT: +3
WT: 7.5 Size: MEDIUM
Class: SHD
Race: ALL
Soul Leech, Dark Sword of BloodSoul Leech, Dark Sword of Blood
MAGIC ITEM LORE ITEM NO DROP
Slot: PRIMARY
Skill: 2H Slashing Atk Delay: 45
DMG: 30
Effect: Soul Leech (Combat, Casting Time: Instant) at Level 45
WT: 9.5 Size: LARGE
Class: WAR SHD
Race: ALL
- Secondary - Crested Mistmoore Shield,Crested Mistmoore Shield

MAGIC ITEM LORE ITEM
Slot: SECONDARY
AC: 10
DEX: +6
SV DISEASE: +10 SV MAGIC: +10 SV POISON: +10
WT: 6.5 Size: MEDIUM
Class: WAR CLR PAL RNG SHD DRU BRD ROG SHM
Race: ALL
BladestopperBladestopper
MAGIC ITEM LORE ITEM
Slot: SECONDARY
Charges: 10
AC: 25
STA: +15 HP: +50
Effect: Rune IV (Any Slot, Casting Time: Instant)
WT: 7.3 Size: MEDIUM
Class: WAR CLR PAL RNG SHD BRD ROG SHM
Race: ALL
- Range - Runed Bone ForkRuned Bone Fork

LORE ITEM
Slot: RANGE PRIMARY SECONDARY
Skill: Piercing Atk Delay: 29
DMG: 5
SV FIRE: +10 SV COLD: +10 SV MAGIC: +10
WT: 4.5 Range: 50 Size: MEDIUM
Class: WAR RNG SHD BRD ROG
Race: ALL
Kunark
- Ears - Black Sapphire Electrum EarringBlack Sapphire Electrum Earring

Slot: EAR
AC: 2
HP: +35 MANA: +25
WT: 0.1 Size: TINY
Class: ALL
Race: ALL
- Fingers - Djarn's Amethyst RingDjarns Amethyst Ring

MAGIC ITEM LORE ITEM
Slot: FINGER
AGI: +9 HP: +80
WT: 0.1 Size: TINY
Class: ALL
Race: ALL
- Neck - Necklace of SuperiorityNecklace of Superiority

MAGIC ITEM LORE ITEM
Slot: NECK
AC: 5
STR: +5 DEX: +5 STA: +5 CHA: +5 WIS: +5 INT: +5 AGI: +5 HP: +10 MANA: +10
SV FIRE: +5 SV DISEASE: +5 SV COLD: +5 SV MAGIC: +5 SV POISON: +5
WT: 0.1 Size: TINY
Class: ALL
Race: ALL
- Head - Blood Ember HelmBlood Ember Helm

MAGIC ITEM LORE ITEM
Slot: HEAD
AC: 21
Effect: Deadeye (Must Equip, Casting Time: 6.0) at Level 45
WT: 6.0 Size: SMALL
Class: SHD
Race: HUM ERU DEF TRL OGR GNM
- Face - Mask of WurmsMask of Wurms

MAGIC ITEM
Slot: FACE
AC: 5
STR: +4 AGI: +4 HP: +10 MANA: +20
WT: 0.9 Size: SMALL
Class: ALL
Race: ALL
- Chest - Blood Ember BreastplateBlood Ember Breastplate

MAGIC ITEM LORE ITEM
Slot: CHEST
AC: 40
STR: +12 DEX: +8 STA: +8 AGI: +8
Effect: Major Shielding (Must Equip, Casting Time: 10.0) at Level 45
WT: 10.0 Size: LARGE
Class: SHD
Race: HUM ERU DEF TRL OGR GNM
- Arms - Blood Ember VambracesBlood Ember Vambraces

MAGIC ITEM LORE ITEM
Slot: ARMS
AC: 21
Effect: Vampiric Embrace (Must Equip, Casting Time: 6.0) at Level 45
WT: 6.5 Size: SMALL
Class: SHD
Race: HUM ERU DEF TRL OGR GNM
- Back -
- Waist -
- Shoulders -
- Wrists - Blood Ember BracerBlood Ember Bracer

MAGIC ITEM
Slot: WRIST
AC: 16
Effect: Gather Shadows (Must Equip, Casting Time: 10.0) at Level 45
WT: 4.0 Size: SMALL
Class: SHD
Race: HUM ERU DEF TRL OGR GNM
- Legs - Blood Ember GreavesBlood Ember Greaves

MAGIC ITEM LORE ITEM
Slot: LEGS
AC: 26
STR: +7 INT: +7 HP: +25
Effect: Feign Death (Must Equip, Casting Time: 3.0) at Level 45
WT: 7.5 Size: LARGE
Class: SHD
Race: HUM ERU DEF TRL OGR GNM
- Hands - Blood Ember GauntletsBlood Ember Gauntlets

MAGIC ITEM LORE ITEM
Slot: HANDS
AC: 16
Effect: Engulfing Darkness (Must Equip, Casting Time: 5.0) at Level 45
WT: 5.0 Size: SMALL
Class: SHD
Race: HUM ERU DEF TRL OGR GNM
- Feet - Blood Ember BootsBlood Ember Boots

MAGIC ITEM LORE ITEM
Slot: FEET
AC: 21
Effect: Fear (Must Equip, Casting Time: 7.0) at Level 45
WT: 6.5 Size: MEDIUM
Class: SHD
Race: HUM ERU DEF TRL OGR GNM
- Primary -
- Secondary -
- Range - Idol of the ThornedIdol of the Thorned

MAGIC ITEM LORE ITEM
Slot: RANGE
AC: 10
STR: +7 STA: +10
WT: 4.0 Size: TINY
Class: ALL
Race: ALL
Iksar
- Ears -
- Fingers -
- Neck - Necklace of Superiority
- Head - Dreadscale Helm
- Face - Dreadscale Mask
- Chest - Dreadscale Breastplate, Tree Weave
- Arms - Dreadscale Vambraces
- Back -
- Waist -
- Shoulders -
- Wrists - Dreadscale Bracer
- Legs - Dreadscale Greaves
- Hands - Dreadscale Gauntlets
- Feet - Dreadscale Boots
- Primary - Lord of Pain's Khukri
- Secondary - Atramentous Shield
- Range - Idol of the Thorned, Stone of Morid


