Cleric

From Project 1999 Wiki

Jump to: navigation, search

Contents

Description

Clerics dedicate their lives to the gods of Norrath, gaining magical powers in exchange for their faith and service. Clerics are primarily a magic-using class, with the ability to wear plate armor and wield blunt weapons.

Clerics gain powerful healing and enhancement spells, greatly increasing the health and defenses of their group, while keeping them healed in the most dangerous battles. While other priest classes have healing spells, no one can match up with the power and efficiency of clerical healing.

Clerics are potent enemies of the undead, able to channel their holy fervor into highly destructive banishment spells. Resurrection is also the domain of the cleric, allowing them to bring their fallen companions back from the dead without the normal penalties for death.

With a few exceptions, clerics are dependent on being part of a group. But they are highly desirable group members. An experienced cleric is a great benefit to any group and is an excellent choice for the social player.


Creation Guide

Picking the Right Race

The first thing you have to pick then is your race. Which race you pick will determine the foundation of you character for the rest of your life in Norrath so it is kind of important you pick one you like.

In terms of Faction, only the Dark Elf Clerics generally have problems. They will have difficulty trading in some areas and forced to seek out evil aligned vendors.

Experience wise halfling clerics level a little faster than the other races. You should also be aware that the smaller races (Gnomes, Dwarves, Halflings) have restrictions on the size armours they can wear. At later levels this is not so important however. Dark Elves and Halflings get the ability to hide. Halflings also get sneak. This is a valuable asset to the Cleric since they get no standard invisibility spell, only able to cloak themselves from eyes of the undead.

Humans and Erudites have no form of night-vision. This can make life difficult if you are not familiar with the geography of Norrath.

Gnomes have a very low wisdom, and because of this are rarely chosen as a cleric race.

File:cleric-stats.png

Spending Your Bonus Points

Here are our suggested allocations of your bonus points at creation:

  • For Dark Elves add 25 Wisdom, 5 Strength.
  • For Erudites add 25 Wisdom, 5 Agility.
  • For Gnomes add 25 Wisdom, 5 Strength.
  • For Humans add 25 Wisdom, 5 Agility.
  • For Halflings add 25 Wisdom, 5 Strength.
  • For High Elves add 25 Wisdom, 5 Strength.
  • For Dwarves add 25 Wisdom, 5 Agility.

Religion

Clerics cannot be agnostic and are forced to choose a religion. This does not create too many difficulties, except for Dark Elves. The worship of evil gods can lead to some problems in some zones, but these can easily be avoided. Choose a god which you think will tie in well with the nature of your character.

You may consider looking at the deity-specific quests, however, before randomly picking a deity. http://wiki.project1999.org/index.php/Class_Race_Quest_List#Deity_Specific_Quests

Spells

Level 1

Spell NameSpell DescriptionEraClassLocationMana
CourageHP and AC buff Abj.Vendor.12
Cure PoisonCures target of poison effects Alt.Vendor.20
Divine Aura18 second invulnerablity Abj.Vendor.10
Flash of LightBlinds target Div.Vendor.12
LullReduce the target's aggression Alt.Vendor.10
Minor HealingHealing spell Alt.Vendor.10
Spook the DeadUndead only fear Alt.Vendor.10
StrikeDirect damage spell Evo.Vendor.12
True NorthFace to the north. Div.Vendor.5
YaulpSelf only combat buff spell Abj.Vendor.5


Level 5

Spell NameSpell DescriptionEraClassLocationMana
Cure BlindnessCures the target of blindness effects Alt.Vendor.20
Cure DiseaseCures the target of disease effects Alt.Vendor.20
FurorDirect damage spell Evo.Vendor.20
GateReturns you to your bind point Alt.Vendor.70
Holy ArmorAC buff Abj.Vendor.20
Light HealingHealing spell Alt.Vendor.25
Reckless StrengthTemporary strength buff Alt.Vendor.30
StunStuns the target Evo.Vendor.35
Summon DrinkSummons a water source Con.Vendor.10
Ward UndeadUndead DD line of spells Evo.Vendor.30


Level 9

Spell NameSpell DescriptionEraClassLocationMana
CenterHP and AC buff Abj.Vendor.40
Endure FireAdds to fire resistance Abj.Vendor.20
Endure PoisonSingle Target Poison Resist Buff (25) Abj.Vendor.20
FearFear spell Alt.Vendor.40
Hammer of WrathSummons a magical hammer Con.Vendor.50
InvigorRestores stamina Alt.Vendor.20
RootStops target's movement Alt.Vendor.30
Sense the DeadDetects undead creatures Div.Vendor.5
SootheReduces the target's aggression Alt.Vendor.30
Summon FoodSummons a food source Con.Vendor.10
Word of PainPoint blank AE direct damage spell Evo.Vendor.47


Level 14

Spell NameSpell DescriptionEraClassLocationMana
Bind AffinitySets bind point Alt.Vendor.100
Cancel MagicRemoves a magical effect Abj.Vendor.30
Endure ColdAdds to cold resistance Abj.Vendor.20
Endure DiseaseAdds to disease resistance Abj.Vendor.20
Expulse UndeadUndead DD spell Evo.Vendor.60
Halo of LightSummons a Halo of Light Con.Vendor.40
HealingHealing spell Alt.Vendor.60
Invisibility versus UndeadMakes target invisible vs undead creatures Div.Vendor.40
Sense SummonedWill target the nearest summoned creature around you Div.Vendor.5
SmiteDirect damage spell Evo.Vendor.70
Symbol of TransalIncrease Hitpoint Base (max: 73) Abj.Vendor.55

Level 19

Spell NameSpell DescriptionEraClassLocationMana
CalmReduces the target's aggression Alt.Vendor.50
DaringHP and AC buff Abj.Vendor.60
Endure MagicAdds to magic resist Abj.Vendor.40
Extinguish FatigueRestores stamina Alt.Vendor.35
Holy MightStuns target with a small amount of damage Evo.Vendor.60
Spirit ArmorAC buff Abj.Vendor.75
Ward SummonedSummoned DD spell Evo.Vendor.30
Word of ShadowPoint blank AE direct damage spell Evo.Vendor.85
Yaulp IISelf only combat buff spell Abj.Vendor.15


Level 24

Spell NameSpell DescriptionEraClassLocationMana
BraveryHP and AC buff Abj.Vendor.70
Counteract PoisonCures target of poison effects Alt.Vendor.50
Dismiss UndeadUndead DD spell Evo.Vendor.90
Greater HealingHealing spell Alt.Vendor.150
Hammer of StrikingSummons a magical hammer Con.Vendor.100
Inspire FearFear spell Alt.Vendor.80
Symbol of RyltanHP buff Abj.Vendor.111
Wave of FearPoint blank AE fear spell Alt.Vendor.90


Level 29

Spell NameSpell DescriptionEraClassLocationMana
Abundant DrinkSummons 4 water sources Con.Vendor.25
Counteract DiseaseCures target of disease effects Alt.Vendor.50
Divine Barrier18 seconds of invulnerability and HP regen Abj.Vendor.100
EnstillStops target's movement Alt.Vendor.60
Expulse SummonedSummoned DD spell Evo.Vendor.60
GuardAC buff Abj.Vendor.80
Imbue Black PearlCreate an Imbued Black PearlKun.Alt.Erudin.200
Imbue Black SapphireCreate an Imbued Black SapphireKun.Alt.Q.Cats.200
Imbue DiamondCreate an Imbued DiamondKun.Alt.Freeport.200
Imbue EmeraldCreate an Imbued EmeraldKun.Alt.Felwithe.200
Imbue OpalCreate an Imbued OpalKun.Alt.Qeynos.200
Imbue PeridotCreate an Imbued PeridotKun.Alt.Vendor.200
Imbue Plains PebbleCreate an Imbued Plains PebbleKun.Alt.Unknown.200
Imbue Rose QuartzCreate an Imbued Star Rose QuartzKun.Alt.Freeport.200
Imbue RubyCreate an Imbued RubyKun.Alt.Vendor.200
Imbue SapphireCreate an Imbued SapphireKun.Alt.Neriak.200
Imbue TopazCreate an Imbued TopazKun.Alt.Erudin.200
Panic the DeadUndead fear spell Alt.Vendor.50
ReviveSummons a player to their corpse Alt.Vendor.300
Word of SpiritPoint blank AE direct damage spell Evo.Vendor.133
WrathDirect damage spell Evo.Vendor.145

Level 34

Spell NameSpell DescriptionEraClassLocationMana
Abundant FoodSummons 4 food sources Con.Vendor.25
Armor of ProtectionSingle Target AC & HP Buff.Vel.Abj.Vendor.110
AtoneWipes NPC hate list Alt.Vendor.60
Blinding LuminanceBlinds target Div.Vendor.50
Expel UndeadUndead DD spell Evo.Vendor.130
ForceStuns target with a small amount of damage Evo.Vendor.90
Frenzied StrengthTemporary strength buff Alt.Vendor.90
Resist FireAdds to fire resistance Abj.Vendor.50
Resist PoisonAdds to poison resistance Abj.Vendor.50
Superior HealingHealing spell Alt.Vendor.250
Symbol of PinzarnHP buff Abj.Vendor.200
TremorArea effect DD spell Evo.Vendor.200
ValorHP and AC buff Abj.Vendor.90
Word of HealthArea effect healing spell Alt.Vendor.180

Level 39

Spell NameSpell DescriptionEraClassLocationMana
Armor of FaithAC buff Abj.Vendor.150
Complete HealingHealing spell, restores all hp loss Alt.Vendor.400
Dismiss SummonedDirect Damage againsed Summoned Targets. Evo.Vendor.90
Invoke FearFear spell Alt.Vendor.100
Nullify MagicRemoves magical effects Abj.Vendor.50
PacifyReduces the target's aggression Alt.Vendor.100
Resist ColdAdds to cold resistance Abj.Vendor.50
Resist DiseaseAdds to disease resistance Abj.Vendor.50
ResuscitateSummons a player to their corpse with some exp restored Alt.Vendor.500
Turning of the UnnaturalUndead Only Damage over Time (Max: 400hp)Vel.Evo.NPC Drop.180
Word of SoulsPoint blank AE direct damage spell Evo.Vendor.171


Level 44

Spell NameSpell DescriptionEraClassLocationMana
Banish UndeadUndead DD spell Evo.Vendor.225
Celestial HealingTarget over Time (748 over 24 Secs.)Vel.Alt.NPC Drop.225
EarthquakeArea effect DD spell Evo.Vendor.375
Hammer of RequitalSummons a magical hammer Con.Vendor.150
Resist MagicAdds to magic resistance Abj.Vendor.95
ResolutionHP and AC buff Abj.Vendor.110
RetributionDirect damage spell Evo.Vendor.240
Symbol of NaltronHP buff Abj.Vendor.315
Yaulp IIISelf only combat buff Abj.Vendor.25


Level 49

Spell NameSpell DescriptionEraClassLocationMana
Abolish PoisonRemoves poison effects Alt.Vendor.100
Expel SummonedSummoned DD spell Evo.Vendor.130
ImmobilizeStops target's movement Alt.Vendor.80
ResurrectionSummons a player to their corpse with considerable exp restoration Alt.Vendor.700
Shield of WordsAC buff Abj.Vendor.300
Sound of ForceStuns target with a small amount of damage Evo.Vendor.120
Word DivinePoint blank AE direct damage spell Evo.Vendor.304
Word of HealingArea effect healing spell Alt.Vendor.600


Level 50

Spell NameSpell DescriptionEraClassLocationMana
Improved Invis to UndeadSelf Only Fixed Duration Invis v. Undead.Vel.Abj.NPC Drop.75


Level 51

Spell NameSpell DescriptionEraClassLocationMana
Death PactHeal When Near Death BuffKun.Abj.NPC Drop.100
Dread of NightUndead Only Fear SpellKun.Alt.Vendor.100
RemedyHealing SpellKun.Alt.Vendor.175
SunskinGroup Invisible to UndeadKun.Div.NPC Drop.120


Level 52

Spell NameSpell DescriptionEraClassLocationMana
Heroic BondGroup HP and AC BuffKun.Abj.NPC Drop.420
HeroismHP and AC buffKun.Abj.Vendor.140
UpheavalArea Effect DD SpellKun.Evo.NPC Drop.625
Word of VigorArea Effect HealingKun.Alt.NPC Drop.750


Level 53

Spell NameSpell DescriptionEraClassLocationMana
Annul MagicRemoves magical effectsKun.Abj.Vendor.75
Divine LightHealing SpellKun.Alt.Vendor.350
Yaulp IVSelf Only Combat BuffKun.Abj.NPC Drop.1


Level 54

Spell NameSpell DescriptionEraClassLocationMana
ReckoningDirect Damage spellKun.Evo.NPC Drop.300
Symbol of MarzinHP BuffKun.Abj.Vendor.350
Unswerving Hammer of FaithSummon a Animated Hammer.Kun.Con.Vendor.600

Level 55

Spell NameSpell DescriptionEraClassLocationMana
Exile UndeadUndead DD SpellKun.Evo.Vendor.250
FortitudeHP and AC BuffKun.Abj.NPC Drop.175
Stun CommandLow Resistance Area StunVel.Evo.NPC Drop.150
Wake of TranquilityReduces the target's aggressionKun.Alt.Vendor.300


Level 56

Spell NameSpell DescriptionEraClassLocationMana
Banish SummonedSummon Only Direct DamageKun.Evo.Vendor.225
Mark of KarnHealing Damage ShieldKun.Abj.NPC Drop.125
Paralyzing EarthUpgraded Root SpellKun.Alt.NPC Drop.100
ReviviscenceSummons a player to their corpse with considerable exp restorationKun.Alt.Vendor.600


Level 57

Spell NameSpell DescriptionEraClassLocationMana
AegisLong Duration AC BuffKun.Abj.NPC Drop.450
Bulwark of FaithAC BuffKun.Abj.Vendor.350
TrepidationFear SpellKun.Alt.Vendor.200
Word of RestorationGroup heal and cureKun.Alt.NPC Drop.900


Level 58

Spell NameSpell DescriptionEraClassLocationMana
AntidoteReoccurring Abolish PoisonKun.Alt.Vendor100
Enforced ReverenceStun with Direct DamageKun.Evo.NPC Drop.200
Naltron's MarkGroup Symbol Spell (Max: 446hp)Kun.Abj.NPC Drop.500

Level 59

Spell NameSpell DescriptionEraClassLocationMana
Celestial ElixirHeal and Cure over 24 SecondsKun.Alt.Firiona Vie.300
The Unspoken WordPoint Blank Area Effect Direct Damage SpellKun.Alt.NPC Drop.427


Level 60

Spell NameSpell DescriptionEraClassLocationMana
AegolismLong Duration Single Target AC + HP (1100hp)Vel.Abj.NPC Drop.750
Banishment of ShadowsDirect Damage against UndeadKun.Evo.NPC Drop.750
Divine InterventionSave target from death.Kun.Abj.NPC Drop.500
Word of RedemptionGroup Complete HealKun.Alt.NPC Drop.1100

Skills

Specialization

Clerics only have 2 real choices of Specialization, Alteration and Evocation.

Alteration is by far the most popular choice. It covers heals, cures, roots, and res spells. This means you'll have more heals, and be able to channel heals through on a more consistent basis. It will also reduce the mana cost of those expensive resurrection spells.

Evocation is a choice that many clerics attempting to solo decide to go for. All the cleric direct damage spells are Evocation, this will allow more nukes for you mana, which is critical as your spells aren't very mana efficient in the first place.

If you are a cleric, I heavily recommend Alteration as your Specialization.


Casting Skills

Level Trained Skill Cap Until 50 Cap Above 50
1 No Abjuration 235 235
1 No Alteration 235 235
1 No Conjuration 235 235
1 No Divination 235 235
1 No Evocation 235 235
4 No Channelling 200 220
8 Yes Meditate 235 252
30 Yes Specialisation 235 235


Combat Skills

Level Trained Skill Cap Until 50 Cap Above 50
1 No 1 Hand Blunt 175 175
1 No 2 Hand Blunt 175 175
1 No Bind Wound 200 200
1 No Defense 200 200
1 No Hand to Hand 75 75
1 No Offense 200 200
15 Yes Dodge 75 75


Miscellaneous Skills

Level Trained Skill Cap Until 50 Cap Above 50
1 No Alcohol Tolerance 200 200
1 No Beg 200 200
1 No Fishing 200 200
1 No Sense Heading 200 200
1 No Swimming 200 200

Cleric-Specific Quests

Velious:


Gearing

Class specific gear suggestions are cross listed on the Gear Reference page.

Pre-Planar


Planar

  • Ears -
    Ivandyr's Hoop
    Ivandyr's Hoop

    MAGIC ITEM LORE ITEM
    Slot: EAR
    Charges: 6
    AC: 6
    WIS: +6 INT: +6 HP: +6
    Effect: Spirit Tap (Any Slot, Casting Time: Instant)
    WT: 0.1 Size: TINY
    Class: ALL except DRU MNK BRD
    Race: ALL except BAR ELF HIE DWF HFL

    ,
    Golden Black Sapphire Earring
    Golden Black Sapphire Earring

    Slot: EAR
    HP: +25 MANA: +35
    WT: 0.1 Size: TINY
    Class: ALL
    Race: ALL

    ,
    Blue Diamond Electrum Earring
    Blue Diamond Electrum Earring

    MAGIC ITEM
    Slot: EAR
    MANA: +15
    SV FIRE: +6 SV DISEASE: +11 SV COLD: +6 SV MAGIC: +4 SV POISON: +11
    WT: 0.1 Size: TINY
    Class: ALL
    Race: ALL

    ,
    Truewind Earring
    Truewind Earring

    MAGIC ITEM LORE ITEM NO DROP
    Slot: EAR
    DEX: +5 WIS: +9
    SV COLD: +10
    WT: 0.1 Size: TINY
    Class: CLR
    Race: ALL

  • Fingers -
    Platinum Jasper Ring
    Platinum Jasper Ring

    Slot: FINGER
    WIS: +6
    WT: 0.1 Size: TINY
    Class: ALL
    Race: ALL

    ,
    Platinum Fire Wedding Ring
    Platinum Fire Wedding Ring

    Slot: FINGER
    AC: 5
    HP: +55
    WT: 0.1 Size: TINY
    Class: ALL
    Race: ALL

    ,
    Moonstone Ring
    Moonstone Ring

    MAGIC ITEM
    Slot: FINGER
    STR: +3 MANA: +30
    WT: 0.1 Size: TINY
    Class: ALL
    Race: ALL

    ,
    Djarn's Amethyst Ring
    Djarns Amethyst Ring

    MAGIC ITEM LORE ITEM
    Slot: FINGER
    AGI: +9 HP: +80
    WT: 0.1 Size: TINY
    Class: ALL
    Race: ALL

  • Neck -
    Black Sapphire Platinum Necklace
    Black Sapphire Platinum Necklace

    Slot: NECK
    HP: +55 MANA: +55
    WT: 0.1 Size: TINY
    Class: ALL
    Race: ALL

    ,
    Abalone Gorget
    Abalone Gorget

    MAGIC ITEM
    Slot: NECK
    AC: 8
    WIS: +9
    WT: 4.0 Size: SMALL
    Class: WAR CLR PAL SHD BRD
    Race: ALL

  • Head -
    Ethereal Mist Helm
    Ethereal Mist Helm

    MAGIC ITEM NO DROP
    Slot: HEAD
    AC: 16
    STR: +5 WIS: +5
    SV DISEASE: +13
    WT: 4.5 Size: SMALL
    Class: CLR
    Race: HUM ERU HIE DEF DWF HFL GNM

    ,
    Platinum Tiara
    Platinum Tiara

    MAGIC ITEM LORE ITEM
    Slot: HEAD
    AC: 3
    HP: +35 MANA: +50
    WT: 1.2 Size: SMALL
    Class: CLR DRU BRD SHM NEC WIZ MAG ENC
    Race: ALL

  • Face -
    Polished Mithril Mask
    Polished Mithril Mask

    MAGIC ITEM LORE ITEM NO DROP
    Slot: FACE
    AC: 5
    WIS: +7 INT: +7
    WT: 0.8 Size: SMALL
    Class: ALL
    Race: ALL

    ,
    Terror Forged Mask
    Terror Forged Mask

    MAGIC ITEM LORE ITEM NO DROP
    Slot: FACE
    AC: 4
    CHA: -5 WIS: +7
    SV MAGIC: +5
    Effect: Fear (Any Slot/Can Equip, Casting Time: 6.0) at Level 25
    WT: 1.5 Size: SMALL
    Class: CLR
    Race: HUM ERU

    ,
    Tobrin's Mystical Eyepatch
    Tobrin's Mystical Eyepatch

    MAGIC ITEM
    Slot: FACE
    WIS: +15 INT: +15
    Effect: See Invisible (Worn, Casting Time: Instant)
    WT: 0.1 Size: TINY
    Class: ALL
    Race: ALL

  • Chest -
    Ethereal Mist Chestplate
    Ethereal Mist Chestplate

    MAGIC ITEM NO DROP
    Slot: CHEST
    AC: 28
    STA: +15 WIS: +15 HP: +25 MANA: +25
    WT: 7.5 Size: LARGE
    Class: CLR
    Race: HUM ERU HIE DEF DWF HFL GNM

  • Arms -
    Embroidered Black Sleeves
    Embroidered Black Sleeves

    MAGIC ITEM
    Slot: ARMS
    AC: 4
    HP: +10 MANA: +25
    WT: 0.4 Size: SMALL
    Class: CLR DRU BRD SHM NEC WIZ MAG ENC
    Race: ALL

    ,
    Ethereal Mist Vambraces
    Ethereal Mist Vambraces

    MAGIC ITEM NO DROP
    Slot: ARMS
    AC: 15
    STR: +9
    SV MAGIC: +7
    WT: 4.9 Size: SMALL
    Class: CLR
    Race: HUM ERU HIE DEF DWF HFL GNM

  • Back -
    Aegis of Life
    Aegis of Life

    MAGIC ITEM LORE ITEM NO DROP
    Slot: BACK SECONDARY
    Charges: 1
    AC: 12
    WIS: +10
    SV DISEASE: +25
    Effect: Superior Healing (Must Equip, Casting Time: Instant) at Level 30
    WT: 9.5 Size: LARGE
    Class: CLR PAL
    Race: ALL except TRL OGR IKS

    ,
    White Dragonscale Cloak
    White Dragonscale Cloak

    MAGIC ITEM
    Slot: BACK
    AC: 10
    WIS: +9 INT: +9 MANA: +75
    SV COLD: +25
    WT: 1.0 Size: MEDIUM
    Class: ALL
    Race: ALL

  • Waist -
    Girdle of the Diligent
    Girdle of the Diligent

    MAGIC ITEM LORE ITEM
    Slot: WAIST
    AC: 10
    STA: +5 WIS: +5
    WT: 0.5 Size: SMALL
    Class: CLR
    Race: ALL

    ,
    Grotesque Girdle
    Grotesque Girdle

    MAGIC ITEM LORE ITEM NO DROP
    Slot: WAIST
    AC: 8
    WIS: +10 INT: +10 HP: +100 MANA: +100
    WT: 0.0 Size: SMALL
    Class: CLR DRU SHM NEC WIZ MAG ENC
    Race: ALL

  • Shoulders -
    Prayer Shawl
    Prayer Shawl

    MAGIC ITEM
    Slot: SHOULDERS
    AC: 5
    WIS: +8
    WT: 0.4 Size: SMALL
    Class: CLR DRU SHM
    Race: ALL

    ,
    Weight of the Gods
    Weight of the Gods

    MAGIC ITEM LORE ITEM NO DROP
    Slot: SHOULDERS
    AC: 12
    WIS: +5 AGI: +5 MANA: +50
    SV MAGIC: +25
    WT: 3.0 Size: MEDIUM
    Class: CLR
    Race: ALL

  • Wrists -
    Ethereal Mist Bracers
    Ethereal Mist Bracers

    MAGIC ITEM NO DROP
    Slot: WRIST
    AC: 9
    DEX: +9 CHA: +9 MANA: +20
    WT: 3.0 Size: SMALL
    Class: CLR
    Race: HUM ERU HIE DEF DWF HFL GNM

    ,
    Runed Mithril Bracer
    Runed Mithril Bracer

    MAGIC ITEM
    Slot: WRIST
    AC: 4
    STR: +3 WIS: +5
    WT: 2.3 Size: SMALL
    Class: ALL
    Race: ALL except IKS

  • Legs -
    Ethereal Mist Greaves
    Ethereal Mist Greaves

    MAGIC ITEM NO DROP
    Slot: LEGS
    AC: 15
    STR: +5 WIS: +9 AGI: +5
    SV POISON: +7
    WT: 5.6 Size: LARGE
    Class: CLR
    Race: HUM ERU HIE DEF DWF HFL GNM

  • Hands -
    Ethereal Mist Gauntlets
    Ethereal Mist Gauntlets

    MAGIC ITEM NO DROP
    Slot: HANDS
    AC: 12
    DEX: +5 INT: +5
    SV FIRE: +7
    WT: 3.8 Size: SMALL
    Class: CLR
    Race: HUM ERU HIE DEF DWF HFL GNM

    ,
    White Satin Gloves
    White Satin Gloves

    MAGIC ITEM LORE ITEM NO DROP
    Slot: HANDS
    AC: 4
    HP: +25 MANA: +25
    SV FIRE: +30 SV DISEASE: -5 SV COLD: -5 SV MAGIC: -5 SV POISON: -5
    WT: 0.1 Size: TINY
    Class: ALL
    Race: ALL

  • Feet -
    Golden Efreeti Boots
    Golden Efreeti Boots

    MAGIC ITEM
    Slot: FEET
    AC: 5
    WIS: +9 INT: +9
    WT: 2.5 Size: MEDIUM
    Class: ALL
    Race: ALL

  • Primary -
    Platinum Dragon Totem
    Platinum Dragon Totem

    MAGIC ITEM
    Slot: PRIMARY SECONDARY
    HP: +30 MANA: +50
    WT: 0.8 Size: SMALL
    Class: CLR DRU BRD SHM
    Race: ALL

    ,
    DawnFire, Morning Star of Light
    DawnFire, Morning Star of Light

    MAGIC ITEM
    Slot: PRIMARY
    Skill: 1H Blunt Atk Delay: 34
    DMG: 11
    WIS: +7
    SV DISEASE: +10 SV POISON: +10
    Effect: Banish Undead (Combat, Casting Time: Instant) at Level 40
    WT: 6.5 Size: MEDIUM
    Class: CLR
    Race: HUM ERU HIE DEF DWF HFL GNM

  • Secondary -
    Pearl Kedge Totem
    Pearl Kedge Totem

    MAGIC ITEM LORE ITEM
    Slot: SECONDARY
    STR: -9 WIS: +18
    WT: 0.8 Size: SMALL
    Class: CLR DRU BRD SHM
    Race: ALL

    ,
    Prismatic Shield
    Prismatic Shield

    MAGIC ITEM LORE ITEM NO DROP
    Slot: SECONDARY
    AC: 18
    SV FIRE: +10 SV DISEASE: +10 SV COLD: +10 SV MAGIC: +10 SV POISON: +10
    WT: 7.3 Size: MEDIUM
    Class: CLR
    Race: ALL except BAR HEF TRL OGR IKS

    ,
    Aegis of the Wind
    Aegis of the Wind

    MAGIC ITEM LORE ITEM NO DROP
    Slot: SECONDARY
    AC: 25
    WIS: +9 MANA: +60
    SV DISEASE: +10
    WT: 9.5 Size: LARGE
    Class: CLR
    Race: ALL

  • Range -
    Small Wisdom Deity
    Small Wisdom Deity

    Slot: RANGE PRIMARY SECONDARY
    WIS: +2
    WT: 0.1 Size: TINY
    Class: CLR DRU
    Race: ALL

    ,
    Thex Mallet
    Thex Mallet

    MAGIC ITEM LORE ITEM
    Slot: RANGE PRIMARY SECONDARY
    Skill: 1H Blunt Atk Delay: 33
    DMG: 5
    SV MAGIC: +5
    WT: 8.5 Size: MEDIUM
    Class: ALL except NEC WIZ MAG ENC
    Race: ALL


Kunark

  • Ears -
    Forest Loop
    Forest Loop

    MAGIC ITEM
    Slot: EAR
    AC: 2
    DEX: +3 WIS: +3 AGI: +3
    WT: 0.1 Size: TINY
    Class: ALL
    Race: ALL

    ,
    Ivandyr's Hoop
    Ivandyr's Hoop

    MAGIC ITEM LORE ITEM
    Slot: EAR
    Charges: 6
    AC: 6
    WIS: +6 INT: +6 HP: +6
    Effect: Spirit Tap (Any Slot, Casting Time: Instant)
    WT: 0.1 Size: TINY
    Class: ALL except DRU MNK BRD
    Race: ALL except BAR ELF HIE DWF HFL

    ,
    Golden Black Sapphire Earring
    Golden Black Sapphire Earring

    Slot: EAR
    HP: +25 MANA: +35
    WT: 0.1 Size: TINY
    Class: ALL
    Race: ALL

    ,
    Blue Diamond Electrum Earring
    Blue Diamond Electrum Earring

    MAGIC ITEM
    Slot: EAR
    MANA: +15
    SV FIRE: +6 SV DISEASE: +11 SV COLD: +6 SV MAGIC: +4 SV POISON: +11
    WT: 0.1 Size: TINY
    Class: ALL
    Race: ALL

    ,
    Truewind Earring
    Truewind Earring

    MAGIC ITEM LORE ITEM NO DROP
    Slot: EAR
    DEX: +5 WIS: +9
    SV COLD: +10
    WT: 0.1 Size: TINY
    Class: CLR
    Race: ALL

    ,
    Yunnb's Earring
    Yunnb's Earring

    MAGIC ITEM LORE ITEM NO DROP
    Slot: EAR
    AC: 2
    WIS: +15 INT: +15 HP: +35 MANA: +50
    SV FIRE: +10 SV COLD: +5
    WT: 0.1 Size: TINY
    Class: ALL
    Race: ALL

  • Fingers -
    Moonstone Ring
    Moonstone Ring

    MAGIC ITEM
    Slot: FINGER
    STR: +3 MANA: +30
    WT: 0.1 Size: TINY
    Class: ALL
    Race: ALL

    ,
    Band of Eternal Flame
    Band of Eternal Flame

    MAGIC ITEM LORE ITEM
    Slot: FINGER
    AC: 5
    STR: +4 INT: +4 HP: +25 MANA: +35
    SV FIRE: +10 SV COLD: -10
    WT: 0.1 Size: TINY
    Class: ALL
    Race: ALL

    ,
    Golem Tear Ring
    Golem Tear Ring

    LORE ITEM
    Slot: FINGER
    AC: 2
    STR: +2 WIS: +6 MANA: +10
    WT: 0.1 Size: TINY
    Class: ALL
    Race: ALL

  • Neck -
    Sebilite Scale Neckguard
    Sebilite Scale Neckguard

    MAGIC ITEM
    Slot: NECK
    AC: 8
    MANA: +40
    SV COLD: +2 SV POISON: +2
    WT: 1.5 Size: SMALL
    Class: WAR CLR PAL RNG SHD BRD ROG SHM
    Race: ALL except BAR TRL OGR

    ,
    Black Sapphire Platinum Necklace
    Black Sapphire Platinum Necklace

    Slot: NECK
    HP: +55 MANA: +55
    WT: 0.1 Size: TINY
    Class: ALL
    Race: ALL

    ,
    Abalone Gorget
    Abalone Gorget

    MAGIC ITEM
    Slot: NECK
    AC: 8
    WIS: +9
    WT: 4.0 Size: SMALL
    Class: WAR CLR PAL SHD BRD
    Race: ALL

    ,
    Necklace of Superiority
    Necklace of Superiority

    MAGIC ITEM LORE ITEM
    Slot: NECK
    AC: 5
    STR: +5 DEX: +5 STA: +5 CHA: +5 WIS: +5 INT: +5 AGI: +5 HP: +10 MANA: +10
    SV FIRE: +5 SV DISEASE: +5 SV COLD: +5 SV MAGIC: +5 SV POISON: +5
    WT: 0.1 Size: TINY
    Class: ALL
    Race: ALL

  • Head -
    Jarsath Scale Helm
    Jarsath Scale Helm

    MAGIC ITEM LORE ITEM NO DROP
    Slot: HEAD
    AC: 10
    WIS: +2 INT: +2
    SV MAGIC: +5
    WT: 0.4 Size: SMALL
    Class: WAR CLR PAL SHD SHM
    Race: ALL except DWF TRL OGR HFL GNM

    ,
    Sebilite Scale Cap
    Sebilite Scale Cap

    MAGIC ITEM
    Slot: HEAD
    AC: 12
    STR: +4 WIS: +4 INT: +4
    SV MAGIC: +2 SV POISON: +2
    WT: 3.4 Size: SMALL
    Class: WAR CLR PAL RNG SHD BRD ROG SHM
    Race: ALL except BAR TRL OGR

    ,
    Donal's Helm of Mourning
    Donal's Helm of Mourning

    MAGIC ITEM LORE ITEM
    Slot: HEAD
    AC: 21
    Effect: Yaulp II (Must Equip, Casting Time: 1.0) at Level 45
    WT: 6.0 Size: SMALL
    Class: CLR
    Race: ALL except IKS

    ,
    Crown of Rile
    Crown of Rile

    MAGIC ITEM LORE ITEM NO DROP
    Slot: HEAD
    AC: 16
    STR: +20 WIS: +20 INT: +20 HP: +75 MANA: +75
    SV MAGIC: +25 SV POISON: +25
    Effect: Extinguish Fatigue (Worn)
    WT: 1.1 Size: MEDIUM
    Class: ALL
    Race: ALL

  • Face -
    Bone Mask of the Jarsath
    Bone Mask of the Jarsath

    MAGIC ITEM LORE ITEM
    Slot: FACE
    AC: 7
    STR: +2 CHA: +8 WIS: +4
    SV DISEASE: +5 SV POISON: +5
    WT: 3.0 Size: MEDIUM
    Class: CLR DRU BRD SHM NEC WIZ MAG ENC
    Race: ALL

    ,
    Sebilite Scale Mask
    Sebilite Scale Mask

    MAGIC ITEM
    Slot: FACE
    AC: 8
    WIS: +4 HP: +10 MANA: +10
    SV FIRE: +2 SV DISEASE: +2
    WT: 0.8 Size: SMALL
    Class: WAR CLR PAL RNG SHD BRD ROG SHM
    Race: ALL except BAR TRL OGR

    ,
    Stained Cloth Mask
    Stained Cloth Mask

    MAGIC ITEM LORE ITEM
    Slot: FACE
    Charges: 10
    AC: 6
    CHA: +4 HP: +20 MANA: +20
    SV DISEASE: +5 SV POISON: +5
    Effect: Ultravision (Must Equip, Casting Time: 5.0)
    WT: 3.0 Size: SMALL
    Class: ALL
    Race: ALL

    ,
    Enshrouded Veil
    Enshrouded Veil

    MAGIC ITEM LORE ITEM
    Slot: FACE
    AC: 7
    WIS: +2 INT: +2 HP: +30 MANA: +30
    SV FIRE: +10
    WT: 0.1 Size: SMALL
    Class: ALL
    Race: ALL

  • Chest -
    Ethereal Mist Chestplate
    Ethereal Mist Chestplate

    MAGIC ITEM NO DROP
    Slot: CHEST
    AC: 28
    STA: +15 WIS: +15 HP: +25 MANA: +25
    WT: 7.5 Size: LARGE
    Class: CLR
    Race: HUM ERU HIE DEF DWF HFL GNM

    ,
    Donal's Chestplate of Mourning
    Donal's Chestplate of Mourning

    MAGIC ITEM LORE ITEM
    Slot: CHEST
    AC: 40
    DEX: +12 WIS: +12 AGI: +12 MANA: +80
    Effect: Complete Heal (Must Equip, Casting Time: 20.0) at Level 45
    WT: 10.0 Size: LARGE
    Class: CLR
    Race: ALL except IKS

  • Arms -
    Nathsar Vambraces
    Nathsar Vambraces

    MAGIC ITEM LORE ITEM
    Slot: ARMS
    AC: 8
    DEX: +4 WIS: +4 AGI: +4
    SV DISEASE: +2 SV COLD: +2
    WT: 0.9 Size: MEDIUM
    Class: ALL except NEC WIZ MAG ENC
    Race: ALL

    ,
    Donal's Vambraces of Mourning
    Donal's Vambraces of Mourning

    LORE ITEM
    Slot: ARMS
    AC: 21
    Effect: Valor (Must Equip, Casting Time: 12.0) at Level 45
    WT: 6.5 Size: SMALL
    Class: CLR
    Race: ALL except IKS

  • Back -
    Hierophant's Cloak
    Hierophant's Cloak

    MAGIC ITEM LORE ITEM
    Slot: BACK
    AC: 10
    STR: +4 DEX: +4 STA: +4 CHA: +4 WIS: +4 INT: +4 AGI: +4 HP: +75 MANA: +75
    WT: 1.0 Size: MEDIUM
    Class: ALL
    Race: ALL

    ,
    Shroud of Veeshan
    Shroud of Veeshan

    MAGIC ITEM LORE ITEM NO DROP
    Slot: BACK
    AC: 15
    STR: +8 DEX: +8 STA: +8 CHA: +8 WIS: +12 INT: +12 AGI: +8 HP: +55 MANA: +110
    WT: 1.0 Size: MEDIUM
    Class: ALL
    Race: ALL

  • Waist -
    Belt of the Cenobite
    Belt of the Cenobite

    MAGIC ITEM LORE ITEM
    Slot: WAIST
    AC: 5
    WIS: +7
    SV COLD: +10
    WT: 1.5 Size: SMALL
    Class: WAR CLR PAL RNG SHD BRD ROG
    Race: ELF HIE DEF DWF HFL GNM

    ,
    Mucilaginous Girdle
    Mucilaginous Girdle

    MAGIC ITEM
    Slot: WAIST
    AC: 7
    WIS: +6 HP: +10
    WT: 0.8 Size: SMALL
    Class: ALL
    Race: ALL

  • Shoulders -
    Obulus Death Shroud
    Obulus Death Shroud

    MAGIC ITEM LORE ITEM
    Slot: SHOULDERS
    AC: 10
    STR: +3 STA: +5 WIS: +3 MANA: +25
    SV FIRE: +1 SV DISEASE: +1 SV COLD: +1 SV MAGIC: +1 SV POISON: +1
    WT: 2.0 Size: MEDIUM
    Class: ALL
    Race: ALL

    ,
    Weight of the Gods
    Weight of the Gods

    MAGIC ITEM LORE ITEM NO DROP
    Slot: SHOULDERS
    AC: 12
    WIS: +5 AGI: +5 MANA: +50
    SV MAGIC: +25
    WT: 3.0 Size: MEDIUM
    Class: CLR
    Race: ALL

  • Wrists -
    Jarsath Scale Wrist Guards
    Jarsath Scale Wrist Guards

    MAGIC ITEM LORE ITEM NO DROP
    Slot: WRIST
    AC: 8
    CHA: +4 WIS: +4
    WT: 0.8 Size: SMALL
    Class: WAR CLR PAL SHD SHM
    Race: ALL except DWF TRL OGR HFL GNM

    ,
    Donal's Bracer of Mourning
    Donal's Bracer of Mourning

    MAGIC ITEM
    Slot: WRIST
    AC: 16
    Effect: Pacify] (Must Equip, Casting Time: 7.0) at Level 45
    WT: 4.0 Size: SMALL
    Class: CLR
    Race: ALL except IKS

    ,
    Supple Scale Armband
    Supple Scale Armband

    MAGIC ITEM LORE ITEM NO DROP
    Slot: WRIST
    AC: 3
    WIS: +5 INT: +5 MANA: +25
    SV FIRE: +10
    WT: 0.1 Size: SMALL
    Class: CLR DRU SHM NEC WIZ MAG ENC
    Race: ALL

  • Legs -
    Jarsath Scale Leggings
    Jarsath Scale Leggings

    MAGIC ITEM LORE ITEM NO DROP
    Slot: LEGS
    AC: 15
    WIS: +5 INT: +5
    WT: 0.8 Size: SMALL
    Class: WAR CLR PAL SHD SHM
    Race: ALL except DWF TRL OGR HFL GNM

    ,
    Sebilite Scale Leggings
    Sebilite Scale Leggings

    MAGIC ITEM
    Slot: LEGS
    AC: 16
    STR: +4 CHA: +4 WIS: +4
    SV FIRE: +2 SV POISON: +2
    WT: 4.1 Size: MEDIUM
    Class: WAR CLR PAL RNG SHD BRD ROG SHM
    Race: ALL except BAR TRL OGR

    ,
    Ethereal Mist Greaves
    Ethereal Mist Greaves

    MAGIC ITEM NO DROP
    Slot: LEGS
    AC: 15
    STR: +5 WIS: +9 AGI: +5
    SV POISON: +7
    WT: 5.6 Size: LARGE
    Class: CLR
    Race: HUM ERU HIE DEF DWF HFL GNM

    ,
    Donal's Leggings of Mourning
    Donal's Leggings of Mourning

    MAGIC ITEM LORE ITEM
    Slot: LEGS
    AC: 26
    STR: +8 STA: +8 WIS: +8 HP: +30 MANA: +30
    Effect: Symbol of Naltron (Must Equip, Casting Time: 10.0) at Level 45
    Recast Delay: 55 seconds, Recast Type: 2
    WT: 7.5 Size: LARGE
    Class: CLR
    Race: ALL except IKS

  • Hands -
    Donal's Gauntlets of Mourning
    Donal's Gauntlets of Mourning

    MAGIC ITEM LORE ITEM
    Slot: HANDS
    AC: 16
    Effect: Armor of Faith (Must Equip, Casting Time: 10.0) at Level 45
    WT: 5.0 Size: SMALL
    Class: CLR
    Race: ALL except IKS

    ,
    Kylong Gauntlets
    Kylong Gauntlets

    Slot: HANDS
    AC: 12
    WIS: +4 AGI: +4
    SV DISEASE: +2 SV MAGIC: +2
    WT: 3.0 Size: SMALL
    Class: WAR CLR PAL RNG SHD BRD ROG SHM
    Race: ALL except BAR TRL OGR

    ,
    White Satin Gloves
    White Satin Gloves

    MAGIC ITEM LORE ITEM NO DROP
    Slot: HANDS
    AC: 4
    HP: +25 MANA: +25
    SV FIRE: +30 SV DISEASE: -5 SV COLD: -5 SV MAGIC: -5 SV POISON: -5
    WT: 0.1 Size: TINY
    Class: ALL
    Race: ALL

    ,
    Vibrating Gauntlets of Infuse
    Vibrating Gauntlets of Infuse

    MAGIC ITEM LORE ITEM
    Lore Group: Vibrating Gauntlet and Hammer of Infuse
    Slot: HANDS
    EXPENDABLE Charges: 1
    AC: 23
    STR: +10 STA: +10 WIS: +20 MANA: +50
    SV FIRE: +5 SV DISEASE: +5 SV COLD: +5 SV MAGIC: +5 SV POISON: +5
    Effect: Transmute Hammer (Any Slot, Casting Time: Instant)
    WT: 5.0 Size: SMALL
    Class: CLR
    Race: ALL

  • Feet -
    Donal's Boots of Mourning
    Donal's Boots of Mourning

    MAGIC ITEM LORE ITEM
    Slot: FEET
    AC: 21
    Effect: Tremor (Must Equip, Casting Time: 10.0) at Level 45
    WT: 6.5 Size: MEDIUM
    Class: CLR
    Race: ALL except IKS

    ,
    Golden Efreeti Boots
    Golden Efreeti Boots

    MAGIC ITEM
    Slot: FEET
    AC: 5
    WIS: +9 INT: +9
    WT: 2.5 Size: MEDIUM
    Class: ALL
    Race: ALL

  • Primary -
    Cone of the Mystics
    Cone of the Mystics

    MAGIC ITEM LORE ITEM
    Slot: PRIMARY
    AC: 5
    WIS: +5 INT: +5 MANA: +50
    WT: 0.1 Size: SMALL
    Class: ALL
    Race: ALL

    ,
    Rod of Oblations
    Rod of Oblations

    MAGIC ITEM LORE ITEM
    Slot: PRIMARY
    Skill: 1H Blunt Atk Delay: 27
    DMG: 6
    MANA: +60
    SV FIRE: +10 SV COLD: +10
    WT: 0.1 Size: TINY
    Class: CLR DRU SHM NEC WIZ MAG ENC
    Race: ALL

    ,
    Left Eye of Xygoz
    Left Eye of Xygoz

    MAGIC ITEM LORE ITEM NO DROP
    Slot: PRIMARY SECONDARY
    WIS: +12 INT: +12 MANA: +80
    Effect: Ultravision (Worn, Casting Time: Instant)
    WT: 1.5 Size: SMALL
    Class: ALL
    Race: ALL

    ,
    Sprinkler of Suffering
    Sprinkler of Suffering

    MAGIC ITEM LORE ITEM NO DROP
    Slot: PRIMARY
    Skill: 1H Blunt Atk Delay: 28
    DMG: 8
    WIS: +11 MANA: +50
    Effect: Divine Wrath (Must Equip, Casting Time: 12.0) at Level 50
    WT: 8.0 Size: LARGE
    Class: CLR
    Race: ALL

    ,
    Water Sprinkler of Nem Ankh
    Water Sprinkler of Nem Ankh

    MAGIC ITEM LORE ITEM NO DROP
    Slot: PRIMARY
    Skill: 1H Blunt Atk Delay: 32
    DMG: 20
    STA: +10 CHA: +15 WIS: +25 MANA: +100
    SV FIRE: +10 SV DISEASE: +10 SV COLD: +10 SV MAGIC: +10 SV POISON: +10
    Effect: Reviviscence (Must Equip, Casting Time: 10.0) at Level 50
    WT: 8.0 Size: MEDIUM
    Class: CLR
    Race: HUM ERU HIE DEF DWF HFL GNM

  • Secondary -
    Sarnak Battle Shield
    Sarnak Battle Shield

    MAGIC ITEM LORE ITEM
    Slot: SECONDARY
    AC: 25
    STR: +5 STA: +5 HP: +40
    SV FIRE: +10 SV COLD: +10 SV MAGIC: +10
    WT: 3.0 Size: MEDIUM
    Class: WAR CLR PAL RNG SHD DRU BRD SHM
    Race: ALL

    ,
    Book of Obulus
    Book of Obulus

    MAGIC ITEM LORE ITEM
    Slot: SECONDARY
    WIS: +8 INT: +8 MANA: +45
    SV FIRE: +5 SV MAGIC: +5
    WT: 5.0 Size: TINY
    Class: CLR DRU SHM NEC WIZ MAG ENC
    Race: ALL

    ,
    Strathbone Shell Shield
    Strathbone Shell Shield

    MAGIC ITEM LORE ITEM
    Slot: SECONDARY
    AC: 19
    WIS: +8 MANA: +5
    SV POISON: +10
    WT: 0.4 Size: MEDIUM
    Class: CLR SHM
    Race: ALL

    ,
    Shield of Elders
    Shield of Elders

    MAGIC ITEM LORE ITEM NO DROP
    Slot: SECONDARY
    AC: 40
    STR: +10 DEX: +8 STA: +15 CHA: +5 WIS: +15 INT: +10 AGI: +8
    WT: 2.0 Size: MEDIUM
    Class: WAR CLR PAL SHD
    Race: ALL

    ,
    Left Eye of Xygoz
    Left Eye of Xygoz

    MAGIC ITEM LORE ITEM NO DROP
    Slot: PRIMARY SECONDARY
    WIS: +12 INT: +12 MANA: +80
    Effect: Ultravision (Worn, Casting Time: Instant)
    WT: 1.5 Size: SMALL
    Class: ALL
    Race: ALL

  • Range -
    Medicine Totem
    Medicine Totem

    MAGIC ITEM LORE ITEM
    Slot: RANGE
    AC: 5
    WIS: +5
    WT: 6.5 Size: SMALL
    Class: ALL
    Race: ALL

    ,
    Totem of the Wizened Spirits
    Totem of the Wizened Spirits

    MAGIC ITEM
    Slot: RANGE
    WIS: +6
    MANA: +10
    WT: 2.0 Size: TINY
    Class: CLR DRU SHM ENC MAG NEC WIZ
    Race: ALL


FAQ

Q: Upon reaching a pre-designated level caster classes gain the research ability. What do clerics use for research to create their spells?

A: The cleric although a caster is consider a priest class. That being stated, no priest classes (Druid, Cleric, Shaman) are required to research components for higher level spells. All priest spells are availabe at vendors or 50+ as a dropped spell from a monster.


Q: What do you specialize in if you are a Cleric?

A: Depends greatly on the cleric, however the cleric is generally the primary healer in groups and since healing uses the alteration skill, this is the most common specialization.


Q: What are the timelimits for a corpse to stay online before it disappears, and is there a differant time length between whether you are logged on or off?

A: Corpses will last up to one week if you do not play at all after dying. If you do play however you have 24 game hours before it decays. Even playing another character, or being at the server select screen will reduce this. Resurrections cannot be performed after 3 hours online gameplay.


Q: When does a cleric get to meditate?

A: Clerics can begin meditating at level eight. The character needs to put a practice point in at their guild for it to go into effect.


Q: I just memmed my Level 1 Divine Aura spell but it's still greyed out. What gives? Am I doing something wrong?

A: Divine Aura can only be used once every fifteen minutes. Once you have memmed the spell you must wait 15 minutes before you can use it. When the gem appears normally it can be cast.


Q: Do the symbol buffs increase in effect when levels are gained and does level effect duration?

A: Yes, on both questions.


Q: Why does a cleric who is a priest to a deity/god not get any special 'ability' or even looks depending on thier deity/God?


A: Religion serves only a few small purposes in EverQuest. For Clerics it can effect if they are like or dislike by other temple factions. It can also affect which imbue spells they can use.


Q: If the cleric is considered "The Primary Healer" why don't they get the summon bandages spell. They can summon water, food, and hammers, why not bandages.

A: Good Question. Their God's must only believe in pure healing as opposed to rudimentary measures like band-aids.


Q: Why are Clerics robbed of any type of an invisibility spell? We seem to be the only caster type, whether pure or hybrid, that lack this ability.

A: Your priestly abilities only allows you to cloak yourselves from the undead. It's simply the way it is.


Q: Why is it when I cast divine barrier I can still be stunned? Apparently my god is powerful enough to protect my from any amount of damage. Yet isn't quite strong enough to keep me from being knocked loopy. Is there a actual reason for this or just an oversight in the programing?

A: Being stunned is just something which is not protected by the divine barrier. There is no other explanation except that it is just the way things are. (Divine Barrier also does not protect you from DoT's)


Q: What are the imbued line of spells used for? What trade skill are they used for?

A: The imbued line of spells is for enchanting items made through tradeskills. Only one spell can be used for each deity however. Currently only blacksmithing utilizes the imbued stones created with the spells.


Q: I heard something about clerics getting more efficient heals or +% to the amount they heal compared to other classes, is this true or are all heals equivalent whether cast by a cleric/druid/shaman/etc?

A: Clerics gain additional healing spells that are more efficient for the dmg healed to mana spent ratio. Also, a cleric's specialization will help cut down on the amount of mana used for various healing spells.

Personal tools
Navigation